The recently introduced remake of Resident Evil 3 is releasing for PS4, Xbox One, and also COMPUTER on April 3, 2020. The title’s reveal, together with its trailer, came as something of a surprise, yet it makes sense– the Resident Evil 2 remake was a game of the year challenger, and also sold incredibly well.
Now, thanks to one follower who got their hands on the most up to date issue of the Japanese video games publication Famitsu and helpfully translated a meeting (as discovered by USGamer,) we’ve obtained some more details concerning Resident Evil 3. The magazine includes a meeting with producers Peter Fabiano as well as Masachika Kawata, who share some details regarding the game.
The video game was codenamed “Getaway” during development, as well as has happened as a result of high demand from fans, according to the Twitter string. The game certainly adheres to the original, as the Citizen Evil 2 remake did, yet with rearrangements and changes “so that those familiar with the original could also enjoy it.” The game is reportedly 90% complete, so a delay is not expected.
Although part of the trailer is in first-person, the game is played from the over-the-shoulder perspective that RE2 also used. Jill’s outfit has been redesigned so that it “wouldn’t look uncomfortable” during the action, as this game is “a lot more action-packed” than Resident Evil 2.
Carlos look has changed for this remake, but apparently, his demeanor has as well, and he’s now more mature. Brad Vickers has changed more substantially and has a different role in the remake, but the producers are not ready to talk about that.
The interview also promises that there be plenty of maps for Resident Evil Resistance. The new multiplayer mode also included with Resident Evil 3.