PlatinumGames is bringing its 2013 Wii U game, The Wonderful 101, to Nintendo Change– and potentially PlayStation 4 and Windows PC, if the designer’s Kickstarter crowdfunding campaign is hugely effective. That shift from the Wii U to other platforms will imply some changes for The Wonderful 101: Remastered, according to game director Hideki Kamiya. It’s likewise an opportunity to repair a couple of problems with the initial.
In an interview with Polygon at Tokyo Game Show 2019 in September, Kamiya stated that PlatinumGames mored than happy with the size and material consisted of in the initial The Wonderful101 It is among Platinum’s most significant games, he kept in mind. The Wii U version wasn’t a success, Kamiya stated, and he desires to bring the game to more players.
By nature of concerning Change, that will imply a far bigger audience. Nintendo has actually delivered more than 52 million Change systems to date, almost 4 times the overall quantity of Wii U systems that delivered. And to deal with that wider audience, Kamiya wishes to modify a couple of things and make The Wonderful 101 “more user-friendly.”
The game’s simple mode will be a little simpler in parts, Kamiya stated, and more constant in its trouble. There will likewise be brand-new on-screen triggers that will assist players much better comprehend The Wonderful 101: Remastered’s gameplay mechanics.
However maybe the most significant modification will come in The Wonderful 101: Remastered’s interface, which will shift from 2 screens to simply one on brand-new platforms. The initial might be used a single screen on the Wii U GamePad, thanks to an image-in- image mode, however Kamiya stated he wishes to modify this, letting players move and resize the “submenu” screen.
Mechanics like making use of a touchscreen to summon Unite Morph actions will still exist on the Change version, Kamiya stated.
While there won’ t be brand-new heroes or gameplay material, Kamiya stated that Platinum wishes to add brand-new modes to The Wonderful 101:Remastered The addition of brand-new modes depends on the game’s stretch objectives. Just 2 stretch objectives are verified up until now: a version of the game for Steam and one for PlayStation 4.
The majority of what will be added to The Wonderful 101: Remastered was referred to as “cosmetic” by Kamiya.
Kamiya and manufacturer Atsushi Inaba stated that they have actually been considering bringing The Wonderful 101 to Change for a while, which “Nintendo’s compassion has actually enabled us to broaden to other platforms.”
In an e-mail to press, PlatinumGames likewise discussed the Kickstarter campaign for The Wonderful 101: Remastered and the designer’s current infusion of financial investment from Tencent. Kamiya stated that that capital expense is connected to Platinum’s goal of self-publishing and other prepare for thefuture Strategies to re-release The Wonderful 101 precede financial investment from Tencent.
PlatinumGames’ Kickstarter campaign currently seems on its method to success. In the first hour, the designer has actually raised more than $250,000 from backers on the crowdfunding platform.