Zelda: Breath of the Wild fans find cool new teleportation combat tech

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Often, it’s simple to forget that The Legend of Zelda: Breath of the Wild has actually been out for 3 years currently. It appears like on a monthly basis, there’s something else to speak about, whether that’s another problem, a speedrunning achievement, or a cool discovery. Recently the glitch-hunting neighborhood for Breath of the Wild has actually been coalescing around a new technique that, honestly, makes me feel bad for the bad opponents on the getting end.

All of it started with a brief clip from GoldheartOdyssey, a gamer that, relatively by mishap, in some way made Link vault forward after doing a flip:

The Zelda glitch-hunting neighborhood got to work, checking it out in the field to see what made the capability tick. We now understand that if a gamer goes into “bullet time” while pushing Y at the very same time as they take out their bow, Link will teleport towards theenemy The wild thing is, Link can do this even if he’s at a big range from his target, as you can see in the cool clips below:

And of course, players are integrating the tech with other elegant relocations:

In fact, I rescind my earlier declaration. I just feel bad for the Bokoblins. The Lynels can consume it.

Now, if you’ll excuse me, I need to go boot up my copy of Breath of the Wild when again.

I am the author for Gaming Ideology and loves to play Battle Royale games and loves to stream and write about them. I am a freelancer and now is the permanent member of Gaming Ideology.

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