The coolest sci-fi art you’ll see all summer is in Image Comics’ Hedra

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If you want to see something cool this summer, pick up a copy of Hedra, a new wordless one- shot story from Image Comics. Composed and drawn by Jesse Lonergan (All Star, Joe and Azat, Flower and Fade), it’s a stunning experiment.

Hedra has an easy story, informed just through images, however Lonergan informed Polygon that he wanted it thatway “The story […] hearkens back to the timeless space opera adventure stories of the 40 s and 50 s.”

“A lone astronaut leaves a world ravaged by nuclear war in search of life,” says the official summary. “What she finds is beyond all explanation.”

Lonergan’s goal was to press the visuals of the comic as much aspossible Your standard superhero comic generally has 4 to six panels per page, and if creators want to get truly highbrow, they’ll do designs based upon a grid of 9. Hedra is informed on a grid of 35!

“All of the pages are based on a five by seven grid of square panels,” Lonergan informed Polygon. “I always began with that grid and whatever scene I had in mind. I would start with a more traditional sequence of panels and transitions and then I would begin to try and break them down, take them apart, and put them back together in new ways. In many ways it was something of a game I would play to see how far I could push the art and still have it make sense.”

These 4 preview pages, supplied by Image Comics, just tip and the unusual and wild locations Lonergan takes Hedra prior to its final page. Hedra hits digital and retail racks on July 29,2020

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A rocket is fired in a curved polabora across a grid of square panels, in Hedra, Image Comics (2020).

A rocket’s arc concludes in a large panel of a mushroom cloud, in Hedra, Image Comics (2020).

More than a dozen rocket parabola arcs swarm a cross a page of square panels and mushroom clouds, in Hedra, Image Comics (2020).

Rocket arcs and mushroom clouds give way to city ruins, blasted fields, and dry bones, on a grid of small square panels, in Hedra, Image Comics (2020).

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Neela
Neela
I work as the Content Writer for Gaming Ideology. I play Quake like professionally. I love to write about games and have been writing about them for two years.

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