Assassin’s Creed‘s side missions were added into the game five days before launch because Ubisoft’ s CEO found the game “boring” without them and there was “nothing to do”.
Charles Randall, who was the lead on AI fight systems at Ubisoft for Assassin’s Creed, revealed this on Twitter, although his account is safeguarded. His thread, which was first reported on by Eurogamer, the team needed to execute side missions into the game just five days before launch since of the CEO’s remarks.
If the addition of these additional missions was the best option,
It’s hard to state. While it did add gameplay, absolutely nothing in the original Assassin’s Creed actually felt like a side mission, as all of it added to the main path in someway That is the insane story of how the original Assassin’s Creed got its side missions.
The next game in the franchise, Assasin’s Creed Valhalla, is set to be released this holiday for both PS4 and PS5. The game brings back a number of features missing in current entries like the hidden blade and social stealth. The game’s map is set to be a little larger than Odyssey’s in terms of size, however we do not know if it will be as jam-packed with activities. Valhalla’s Creative Director has also stated that the side activities will feature “deep storytelling.”
Assassin’s Creed Valhalla is due out this holiday for PS4 and PS5.