Path of Exile Update 1.54 Patch Notes 3.11.1b on July 13

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Grinding Gear Games released a new PS4 update for Path of Exile today, at the very same time a server-side patch was set up. We have all the information about the PS4 update on July 13 th.

The Path of Exile Update 1.54 can now be downloaded and set up. The download size on the PS4 is 535 MB. The update just includes bug fixes and optimizations for the Harvest Update.

Path of Exile Patch Notes 1.54

Harvest Improvements

  • Added currency icons to the Harvest Crafting UI to more plainly show what an offered crafting option does at a look.
  • Reduced the amount of time that the ‘Harvest Ready’ notice is shown to 5 seconds (was 15 seconds).
  • When seeing the Stash through the Harvest Crafting ‘stash view’,

  • It is no longer possible to Update Essences, maps or oils.
  • Fixed a bug where trying to update Oils in a Blight Stash Tab would result in the Oils being erased if you were seeing the Stash through the Harvest Crafting ‘stash view’.
  • Fixed extra bugs that might cause the Avatar of the Grove to fail to shift to another phase of the encounter.
  • Fixed an issue where clicking the Seed Cache adversely affected performance for the rest of the area.
  • Fixed a bug preventing the use of The Enmity Divine or updated Harbinger Unique items in the “Change a Harbinger Unique or Unique Piece into a random Beachhead Map” Harvest Craft.
  • Fixed a bug where Oshabi would consistently state “This way, exile.” each time you got in the Spiritual Grove if you had actually finished or partly finished the Harvest tutorial quest without speaking with her first.
  • Fixed a bug where the inaccurate quest text would be shown after you had actually triggered the Heart of the Grove.
  • Fixed a bug where Infused Zana Modifiers had the ability to be used with Blighted Maps.
  • Fixed a bug where completing Shaper Guardian Maps with maximum Delirium didn’t count towards the “Complete a Rare Map with maximum Delirium” challenge step.
  • Fixed a bug triggering the Spiritual Grove portal to spawn in unwalkable locations in The Stomach of the Monster Level 1 and The Stomach of the Monster locations.

Bloom Improvements

  • Reduced the strength of Bloom results for the following assets: The Eradicator skills, Stygian Desecrate Effect, Twister Shot, Flame Golem skills, Tectonic Slam, Robot Divine Ire Effect, Phasing effect and Pandemonium Wings.
  • Fixed a bug where using Divine Ire while wearing the Angelic Helmet microtransaction caused bright visual flashes.

General Improvements

    When holding Alt while you have the Advanced Mod Descriptions setting allowed,

  • Modifier tags are now shown. (Currently just the tags used by Harvest and Fossil crafting, however this will be improved upon later on)
  • Added tags to modifiers that formerly did not have them. (This is just small fixes in locations they were plainly irregular with existing mod tags)
  • Locations in the Maze for which circumstances have actually formerly been opened and after that timed out will no longer grant items or experience when returned to.
  • The Ricochet significant has actually been relabelled and is now called Trick Shot.
  • The fractured variations of Sporeplume now have less life, instead of increased damage taken. The preferred result is for there to be no change in difficulty, just to fix a case where large damage taken modifiers might cause bigger than normal quantities of showed damage to be dealt.
  • Fixed a bug where updating a Blight Oil in the Blight Stash Tab was possible while the next highest tier of Oil was already at its maximum stack size (of 5000).
  • Fixed a bug where control + clicking a Map in the Anointing slot of the Blight Stash Tab would cause the map to be erased if your Blighted Maps area was full.
  • Fixed a bug where captivating a belt would eliminate quality that had actually been added by using Drivers.
  • Fixed a bug where the “+1 Cooldown Use” stat from the Rash Restoration passive skill didn’t work in circumstances aside from the one in which the stat was acquired.
  • Fixed a bug where the Cold Steel unique gem didn’t transform the Physical Damage from the “x% increased Melee Physical Damage while you have Fortify” passive skills.
  • Fixed a bug where the Alchemist’s Genius enthusiast (approved by the Spiked Mixture cluster gem significant passive) didn’t use to various Flask results, consisting of the Vaal Skill statistics from the Soul Catcher unique Quartz Flask.
  • Fixed a bug preventing the use of Bloodstained Fossils on Maps.
  • Fixed a bug where the Chrome Arctic Breath skill used by Chrome-infused croakers and chrome-touched croakers would detonate as soon as it was cast, instead of when clashing with a target.
  • Fixed a bug presented in 3.110 where Rumbling Comparable and mass monsters were missing out on textures.
  • Fixed a bug presented in 3.110 where The Samurai’s Eye prophecy card lost its background art.
  • Fixed a bug where Pocked Lanternbearers’ and comparable monsters’ lanterns did not dim out when they were eliminated.
  • Fixed a bug where the Demonic Body Armour microtransaction did not line up properly with the Ranger’s hands.
  • Fixed a bug triggering some NPC dialogue audio to be quieter based on the height of the location the NPC was inhabiting.

Skill Improvements

  • Updated the visual results of Volatile Dead to enhance the performance of the skill.
  • Reduced the frequency that Raised Zombies play their idle audio.
  • Fixed a bug presented in 3.111 where Awakened Elemental Focus was no longer able to support Wintertide Brand name.
  • Fixed a bug where the “Earthquake deals x% increased Damage per 0.1 seconds Duration” magics did not use to Vaal Earthquake.
  • Fixed a bug where Creeping Frost might give flask charges to you when it ended if you had at least 100% less Area of Effect.
  • If you were Frozen while carrying out a supported attack,

  • Fixed a bug where the Fist of War assistance visuals would appear.
  • Fixed a bug where the “Minions recover X Life when they Block” stat from the Bone Using skill was not noticeable on the skill tooltip.
  • Fixed a bug where using Doryani’s Touch after using Lightning Warp might cause the Doryani’s Touch skill to be used at the original location, instead of where you Lightning Warped to.
  • Fixed a bug where Galvanic Arrow might often knock enemies back in the wrong direction.

Crash Fixes

  • Fixed a customer crash that might occur when your Sound ‘Channel Count’ setting was set to High however your hardware was not able to support it.
  • When Revenants used their Revive Undead skill,

  • Fixed a circumstances crash that might occur.
  • When a Spectred or Conversion Trapped Xoph’s Favoured used its Shout skill,

  • Fixed a circumstances crash that might occur.
  • Fixed an unusual circumstances crash that might occur when a monster attempted to drop an item as a result of a prediction being finished.
  • When Shavronne used her Ball Lightning skill,

  • Fixed an unusual circumstances crash that might occur.

Source: Path of Exile

Addin
Addin
I am the Editor for Gaming Ideology. I love to play DOTA and many other games. I love to write about games and make others love gaming as much as I do.

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