Halo Infinite‘s release date is only a matter of months away, but there’ s still plenty we do not know about it. There’s an air of secret around one of the Xbox Series X’s launch titles, even after July’s Xbox Games Display, and something that has players concerned is the potential for microtransactions to be consisted of.
Microtransactions and loot boxes have actually wormed their way into games over the past couple of years, and are looked down on by players due to business attempting to increase their benefit from game sales. There’s constantly been the possibility that Halo Infinite will have microtransactions, so is there any confirmation one way or the other?
The Good News Is, there is. A Halo Waypoint article, composed by 343 Community Leader John Junyszek in the wake of July’s Xbox Games Display livestream, has actually provided us a conclusive response. Junyszek confirmed that Halo Infinite will not have real-money microtransactions or loot boxes as part of its gameplay mechanics.
This suggests you won’ t be required to spend real- life cash to buy cosmetics, in-game currency, or anything else that might lead to recommendations that Halo Infinite is a “pay-to-win” title. This is a welcome step from 343 Industries and guarantees that this is one less thing for Halo fans to stress over come launch.
Obviously, real-money microtransactions does not always imply in-game currency loot boxes won’ t beused If there is an in-game currency system in Halo Infinite, nevertheless, you’ll earn that from playing the game, so you won’ t need to use your own money for new skins and other items.
343 has revealed that it will speak about Halo Boundless‘s multiplayer component ahead of launch, so here’ s hoping that they reveal more about any in-game currency loot boxes or microtransactions when they do so. If absolutely nothing else, it will put everybody’s minds at ease, especially those who won’ t have actually seen the Halo Waypoint post by that point.