The Last of Us Part 2 and God of War Reportedly Support DualSense Haptic Feedback And Adaptive Triggers

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God of War and The Last of Us Part 2 will reportedly have next- gen Dualsense features available for new PS5 owners when the console launches. From their own screening, GamesRadar can confirm that the haptic feedback and adaptive triggers within the DualSense are already being capitalized of for both games.

The distinction can obviously instantly be felt in between gameplay on the Dualshock 4 versus the new Dualsense. You can feel the stress as you pull the drawstring of your bow back in The Last of Us Part 2 and the haptic feedback lets you actually feel the shockwave from each shot fired. For anyone who has actually played The Last of Us Part 2, they will already know just how gritty the combat already is and how extreme each minute is in everyfight The Dualsense features creating another layer of immersion to the game alone make it worth another playthrough on PS5.

Haptic feedback is also well carried out in God of War, with each throw of the Leviathan Axe or whenever Kratos raises hisshield Throwing the axe and calling it back already felt unbelievable, so it’s incredibly interesting to know that it’ll feel even much better on PS5. We checked out God of War running on PS5 in reverse compatibility and you can read our impressions here.

PS5 launches on November 12, 2020 in the US and on November 19, 2020 in the UK and EU.

Source– [GamesRadar]

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Addin Narine
Addin Narine
I am the Editor for Gaming Ideology. I love to play DOTA and many other games. I love to write about games and make others love gaming as much as I do.

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