PS5 will support VRR (Variable Rate Shading) in a future PS5 system update, Sony has confirmed via an update to itsPlayStation 5 system FAQ “After a future system software update, PS5 owners will be able to use the VRR feature of compatible TVs when playing games that support VRR,” the updated text stated.
Variable Rate Shading allows those with HDMI 2.1 certified display screens to eliminate screen tearing and frame pacing in titles that boast high framerate modes.
This also implies that in titles which are expected to run at 60 FPS, such as Assassin’s Creed Valhalla and Dirt 5, the game will stick much more carefully to that FPS target with no screen tearing.
Microsoft has actually been supporting VRR given that the release of its Xbox Series X console back in 2017. While
may be a little late [Official Sony PlayStation 5 FAQ]
the uptake here, it’s (*) to have it all the exact same going (*).(*) Source: (*).