Digital Foundry has actually dealt with us to yet another performance comparison, this time for Sumo Digital‘s excellent Sackboy: A Big Adventure, comparing the PS5 and PS4 version of the 3D platformer.
To start off, the game features gorgeous 60 FPS realtime cutscenes at certain points including when you are talking to NPCs. The game also features some pretty insane reflections, with Sackboy reflecting off objects in the world and even collectibles scattered about.
On PS5 the game seems to have a dynamic 4K output, occasionally dropping here and there, whilst on PS4 Pro the resolution seems stuck at 1080p. However, on a base PS4, Sackboy clocks in at a low 720p. On PS5, there are also a number of visual features that have been added.
The Game’ s title screen has Sackboy’s reflection on Sony’s new console, whereas it is missing out on on the PS4 variations. When it comes to the environment and visuals, PS5 gets much more reasonable shading and colours, compared to PS4 Pro. Lighting is also various on PS5, with a reddish shade, including a reasonable CGI look.
The key distinctions in gameplay in between PS5 and PS4 are the information in ecological items and the impacts those materials have. One key distinction highlighted is that on PS5 one part of the ground ends up being a carpet-like material, whereas on PS4 Pro it is just a standard greenmaterial There are even more distinctions highlighted in the comparison consisting of lighting, reflections, and more.
You can view Digital Foundry’s Sackboy: A Big Adventure PS5 and PS4 comparison below:
Sackboy: A Big Adventure is available now on PS5 and PS4.
Source– [Digital Foundry]
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