Phasmophobia Patch Notes Update November 28 2020

Phasmophobia Patch Notes Update November 28, 2020

Phasmophobia is still in early access, which means fresh changes are coming at set intervals. The latest update has landed today, November 28, 2020, for PC players via Steam.

The November 28 update is only a small one but includes a few bug fixes and the new Prison level.

Here’s the full list of Phasmophobia patch notes for the November 28, 2020 update.

  • Added a new Prison level. This level will always show in the contract selection for the next few updates. This level is also testing new lighting for the baked light (moon and truck lights) so let me know if there are any graphical glitches.

All in all, the Phasmophobia update for November 28 is mainly centered around the new Prison level. All the rest of the patch notes are dedicated to the usual sorts of bug fixes expected for an early access release.

Steam | Beta Branch

New

  1. Added a new Prison level. This level will always show in the contract selection for the next few updates. This level is also testing new lighting for the baked light (moon and truck lights) so let me know if there are any graphical glitches.

Bug Fixes

  1. Potential fix for laggy movement.
  2. Tanglewood: Fixed a bug where taking a photo of the computer monitor counted as evidence.
  3. Fixed a bug where VR players could not hear the door moving sounds.
  4. Fixed a bug where your sanity would sometimes drop when stood in the light in some areas.

Changes

  1. Updated localization.

Update #2

Changes

  1. Replaced some of the Prison sounds.

Bug Fixes

  1. Prison: Fixed a bug where the fingerprints were always showing for the double doors.
  2. Potential fix for a multiple of the same map showing on the contract selection screen.
  3. Prison: Fixed a bug where some CCTV cameras were showing on the wrong floor.
  4. Prison: Fixed “Chief Security Officer” spelling mistake.
  5. Prison: Fixed several walls that you couldn’t place a motion sensor on.
  6. Prison: Fixed a bug where the cell block lights don’t turn off when the power turns off.
  7. Prison: Fixed a bug where the Ghost could get stuck in the air in the cell blocks.
  8. Prison: Fixed a bug where VR players couldn’t always walk up the stairs.
  9. Prison: Fixed a bug where the dead player fog wasn’t set to the correct color.
  10. Prison: Fixed a bug where you could hide inside the infirmary curtains making the Ghost unable to reach you.

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