In late 2020, HITMAN developer IO Interactive announced the development of a new all-original James Bond game.
Now, in conversation with IGN in the latest episode of the unfiltered podcast, IO Interactive CEO and co-owner Hakan Abrak discussed why this won’t be a James Bond game based on a specific movie.
I think we really need to fully embrace this, and as I said before, we don’t like to work ‘mechanically’. It’s not just because it’s a big IP address, or it’s a licensed game, and commercially this is interesting … It doesn’t mean anything to us. We have taken many non-commercial risks before. So for us it’s about … we have to feel it deep down. The passion has to be there, so it was very important to us that it wasn’t a movie adaptation. So it wasn’t a game about a specific movie whose story has already been told.
It is very important that we can create a digital bond. A band for the game industry … So it’s a completely original story. This really felt really important to us and we conveyed that to James Bond owner EON and they agreed that the result would probably be better doing it that way.
There is always excitement around a new Bond. It’s amazing what they’ve done with the franchise over the years. Each Bond defines a kind of generation and it is amazing how they have reinvented themselves over so many years. So we are not just inspired by one movie, or games and so on. We get inspired by the whole thing and just suck things into us to make an original Bond, an original story, but that’s absolutely true and recognizable in the values that exist in Bond. I’m really looking forward to creating a new community that the gamers can call their own.
Elsewhere in the interview, Abrak also revealed that he received several compelling offers after the studio split with Square Enix, but none turned out to be a good match.
It may be quite a long time before we start playing IO’s James Bond game, but stay tuned to Wccftech and we’ll keep you updated on rumors and news about the project.
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