No Man’s Sky Update 3.37 is out – Patch Notes on April 16

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No Man's Sky Update 3.37 is out - Patch Notes on April 16

There is one more hotfix update for the No Man’s SkyHello Games is working hard to fix the existing bugs in the game. Below you will find all the details about this patch on April 16.

The No Man’s Sky Update 3.37 is now available for download for PS4 and PS5. Unfortunately, we don’t know the file size. The PS5 version is numbered 3,037,000 …

No Man’s Sky Patch Notes 3.37

  • Fixed an issue that could cause too many expired cargo ships to spawn in busy systems, resulting in crashes and / or poor performance.
  • Fixed an issue that could cause players to be teleported to an incorrectly expired freighter when multiple freighter ships were in the same system.
  • Optimized various requests to the search servers to reduce server load.
  • Fixed a progress block that could occur when charging the transmitter to speak to Artemis.
  • Expedition save games that were previously ended prematurely have now been restored and can continue the expedition.
  • Fixed an issue that caused a small subset of Explorer class starships to have a different color from before the Expeditions update.
  • Fixed a crash related to terrain textures.
  • Fixed a crash related to texture rendering.
  • Fixed a crash related to displaying mission tips.
  • Fixed a crash related to NPC animation.
  • Fixed a crash related to creature navigation.
  • Fixed a specific crash for PS4 / Xbox One.
  • Fixed a crash that could occur when warping or scrolling the galaxy map.
  • Fixed a crash that could occur if the creature you’re interacting with dies while interacting.
  • Fixed a PS4 Pro and PS4 on a PS5 specific crash.
  • Fixed a crash related to the profanity filter.
  • Fixed an issue that prevented players from immediately getting the Golden First Spawn Helmet, Streamlined Jetpack, or Expedition Flag when claiming rewards from the Expedition page.
  • Fixed an issue that prevented the Horrific Flesh Helmet and other special scrap items from being successfully purchased.
  • Fixed an issue that prevented players from correctly getting the Lost Bathysphere as a reward for completing Dreams of the Deep.
  • Fixed an issue that prevented delivery missions from registering delivery as completed.
  • Fixed some issues with Nexus delivery missions.
  • Fixed some issues where Nexus missions would distort players to the wrong system.
  • Fixed an issue where all players in the system got the rewards and / or reputation damage when another player attacked an NPC or pirate ship.
  • Players can now recolor their base markers by recoloring the base computer itself, in the same way as Save Beacons.
  • Keeper markers are now hidden when placed in a base.
  • In secured systems, save beacon markers are not displayed for players outside your party.
  • Fixed an issue that caused too many save beacon / player base markers to display in busy systems.
  • Communication stations have a smaller radius for displaying messages in protected locations.
  • Improved some protections to prevent players from building on top of protected areas.
  • Fixed some issues that could cause flickering markers when flying in a busy system.
  • Pulse engine lock strength has been lowered for some multiplayer related markers.
  • Fixed a number of issues that could prevent players from placing Refiners and other similar objects near Seasonal Protected Locations.
  • Fixed an issue that could cause reported bases to respawn.
  • The cooldown on the starship scanner has been reduced when used to scan planets from space.
  • Rendezvous points are now labeled as such when viewed in the space station’s teleport lists and Space Anomaly.
  • Fixed an issue that caused Cluster Horde and Moneybags milestones to track your current highest currency instead of the total currency earned.
  • Fixed an issue that caused the Portable Refiner and Nutrient Processors to use the wrong icon in the world.
  • Fixed an issue where a debug sequence appeared in the Black Hole milestone mission tips.
  • Fixed an issue where the catalog was truncated when viewed on certain platforms or at certain resolutions.
  • Fixed a number of issues that allowed players to pin inappropriate recipes to the catalog.
  • Fixed an issue that could lead to truncated text in the Target Sweep UI.
  • Fixed an exploit that allowed players to attack other players with Exocraft weapons while being immune to PvP damage themselves.
  • Fixed an issue that caused the call ship interaction point to overlap on some planetary records.
  • Fixed an issue that caused the alien pods on derelict cargo ships to be overly bright.
  • Fixed an animation error that could occur while boosting melee.
  • Fixed an issue that prevented players from purchasing a second Void Egg.
  • Fixed an issue where information important to modders was obfuscated.
  • Fixed an issue where jetpack traces were incorrectly displayed for items that were not unlocked.
  • Fixed an issue that caused the Mission Control milestone to grant invalid technology.
  • Fixed an issue where players could not reselect the custom jetpack paths their traveler had started an expedition with.
  • Fixed an issue that prevented players with large fleets from unlocking fleet-related titles prior to title launch.
  • Fixed an issue that caused some interactions to not translate all alien language.
  • Fixed an issue that prevented some portrait titles from being unlocked.
  • Fixed an issue that prevented the Atlas path title from being unlocked.
  • Fixed an issue that prevented Nada and Polo’s story title from being unlocked.

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