Late last year, just before the release of the PS5 and Xbox Series X | S, SteelSeries launched its new wireless headset line, including the Arctis 7X Wireless and 7P Wireless. Where the all-new 7X is designed for Microsoft’s next-gen consoles, the 7P is designed for Sony’s next-gen console.
I already reviewed the 7X last year, and while the 7P is essentially the same headset, I still wanted to give the headjoint a twist and check out the differences, albeit minor.
Being a headset designed for PlayStation 5, the 7P matches the white design of Sony’s next-gen console, complete with blue and black accents. There is also a “black” version (which I got my hands on) available, although this color is only available to Steelseries.com members. This model omits the white design and is almost identical to the 7X. The only difference is the headband of the ski goggles which come in blue / black, while the band of the 7X is green / black.
As I wrote in my review, the SteelSeries Arctis 7X / 7P is one of the best wireless gaming headsets currently available in the price range between $ 150USD and $ 200USD. The SteelSeries getaway is comfortable, offers a great sound experience and has a long battery life. In addition, the 7X offers amazing versatility by being compatible with almost all USB-C devices, including Xbox Series X | S, PC, Android devices, Nintendo Switch and yes, PlayStation 5 as well. Oddly, however, the 7P doesn’t offer the same versatility as it isn’t compatible with Microsoft’s next generation consoles. In fact, this is because the Arctis 7P’s USB-C wireless transmitter does not work on the Xbox Series X | S.
The 7X has a slightly larger USB-C dongle with a switch that allows users to connect the transmitter to Xbox consoles. The transmitter that comes with the 7P is considerably smaller and lacks this so-called “Xbox” mode. A strange decision by SteelSeries, considering most multi-platform users have both a PS5 and Xbox Series X | S better off with the 7X.
Still, the 7P’s transmitter is quite a bit smaller than the 7X’s and has an advantage when it comes to connecting other devices, especially when used on a PC. Where the larger dongle of the 7X prevented me from using USB ports in addition to the USB-C port, I didn’t run into this problem while using the 7P. Unfortunately (and I hoped it wasn’t), using the 7P transmitter on the PS5 makes the USB port next to the USB-C port on the front of the PS5 unusable – a slightly different form factor for the transmitter would have solved this. However, some will consider this as the USB-C can also be connected to a regular USB port using the included USC-C to USB-A cable.
Sidetone above chat mix
One difference between the Arctis 7P and 7X that I haven’t discussed very often is that the 7P comes with a sidetone button, while the 7X comes with a chat mix dial on the right earcup. I personally prefer the sidetone button on the 7P. While chat mix allows you to balance in-game audio and in-game chat with teammates, Sidetone allows you to control the amount of microphone input routed back to the headset. By hearing my own voice a little bit through the headset, I can easily adjust my own speaking volume to the correct level.
Where the chat mix balance on both the PS5 and Xbox Series X | S can be adjusted via the audio settings, this is not the case with sidetone. Being able to operate sidetone is a nice addition to the Arctis 7P.
Less versatile but still impressive
The Arctis 7P is less versatile in multi-platform gaming, but otherwise both the 7P and 7X are impressive sounding and comfortable wireless headsets with a long battery life. If you don’t plan on using the Steelseries getaway on Xbox, the 7P is a great option for PS5 owners, especially if you want to control sidetone.
Sample provided by the manufacturer.
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