New Outriders patch fixes many crashes and bugs

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A new Outriders patch was released today by developer People Can Fly. This is not the update that fixes the items some players have lost, but it does contain a host of crash fixes and all kinds of bugs. There are also some balance adjustments (mostly against those pesky snipers) and PC-specific enhancements, like a wider range for the field of view slider (from 90 to 130). Players also no longer have to worry about the game’s crash dumps piling up in their storage.

Below are the highlights for today’s Outriders patch.

  • Fixed some crashes during the game.

  • Fixed a number of issues, bugs and crashes related to multiplayer.

  • Fixed an issue that could cause players to get stuck on the login screen.

  • Lots of resolutions for gear, mods, skill, quest, level and lighting flaws

  • [REBALANCE] AI snipers now give players more time to dodge their shots.

  • [REBALANCE] Reduced the amount of creature recoil in the Stargrave Expedition.

    • There is now also a greater delay between spawns and a smaller number of offensive creatures.

  • Fixed a bug where a skill damage improvement mod on equipment with a higher level than the player would actually reduce the damage when used on lower world tiers.

  • Fixed a bug that prevented some mods from properly triggering their On Shot / On Critical Shot effects when the shot was a deadly shot

  • Fixed a bug that prevented the Trickster’s “Hunt the Prey” ability from teleporting but still cool down

  • [PC] Fixed an issue where old crash dumps were not properly cleared from the player’s system.

    • Note: These are the 300 MB files previously left behind.

  • [PC] Added support for Fn rebinding; Remove; End; PageDown; Insert home; Page up; Print Screen; Scroll Lock; Caps Lock; Keys.

  • [PC] The available FOV for configuration has been increased from 90 to 130.

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