Resident Evil Village Extended demo times for PC, Xbox and PS4

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Extended demo times for Resident Evil Village (Image: CAPCOM)

Xbox and PC gamers have had to wait longer to access, but the full Resident Evil Village Demo experience is slated to launch on all platforms this weekend.

And instead of using the older timed limited format, Resi fans get a longer window to play the 60 minute demo.

Capcom has not announced an extension for how long you can play, but they have made it possible to use the demo for a week instead of just 24 hours.

It’s a big improvement on what’s been available on the PlayStation for the past few weeks and should make it a little less complicated for fans to enjoy.

The good news is that this last-minute tweak hasn’t changed the release date for gamers to start playing through the demo, while everything is still scheduled to go live this weekend.

And for anyone looking to dive right away, Capcom has confirmed that the Resident Evil Village demo is available today for preloading.

This will help access the trial period faster when it goes live on PS4, PS5, Xbox One, Xbox Series X and PC platforms.


Capcom has confirmed the official times when the Resident Evil Village demo can be played in North America and Europe.

For gamers in North America, the Resident Evil Village demo will be released on Saturday, May 1 at 5:00 PM PDT on Xbox, PC and PS4.

For gamers in Europe, the Resident Evil Village demo will be playable on Sunday, May 2, 2021 at 1:00 AM BST.

Access to the demo lasts a full week, which means you can play the full 60 minutes until May 10.

The original 24-hour window starting May 1 at 5:00 PM PDT (May 1 BST on May 2) has been extended by one week and now ends at the same times on May 9 PDT (May 10 BST).

As mentioned above, this demo has been available on PS4 several times in the past few weeks, but it will be the first time when it launches on Xbox and PC platforms.

And for those who want a hint as to what will be included in this week’s demo, here’s a full description of the Castle segment:

‘If you want to step into the corridors of Dimitrescu Castle, you can expect something tasty this weekend. When you first step into the castle, you may immediately feel the contrast between the dilapidated village of the first experience with early access to the royal interior.

“One of the main motives of this area, and the game in general, was to create environments full of beauty.

“When players weren’t running for their lives, we wanted to create an environment that they could enjoy by venturing through and slowly admiring all the sights and scenes.

“Of course, any image of beauty hides a face of terror. Players can also find themselves beneath the splendor in an underground prison, tiptoeing past cold basement bars that contrast sharply with the warmth found above.

“In Resident Evil 7 biohazard, our main focus was to create something claustrophobic with a lot of depth. With Resident Evil Village, we wanted to use what we’ve learned as a foundation to build on and create something expansive with more variety.

The juxtaposition within Castle Dimitrescu, between the well-lit corridors of the upper floors and the cold dark rooms below, is just a small example of the different types of environment Ethan Winters will find himself in as he desperately searches for his daughter Rose. .

“Not only will he be in a wider variety of environments this time, but he will also have a greater arsenal of weapons. It’s all up to you to devise a strategy and figure out what works best in each new environment and situation you find yourself in. “

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