New Resident Evil Village Xbox comparisons show great optimization across the board; Xbox One X still has its own

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A New Resident Evil Village Xbox comparison video has surfaced online, comparing the latest generation version of the game against the Xbox Series X | S versions of Capcom’s upcoming title.

Yesterday we already reviewed a next-generation comparison video from YouTube channel ‘ElAnalistaDeBits’, which highlighted a small performance advantage on Microsoft’s Xbox Series X compared to Sony’s PS5. Today it is the channel uploaded a new video showing the game’s graphics and framerate differences on Microsoft’s Xbox One, Xbox One X, Xbox Series X, and Xbox Series S.

We have included this new video below.

Let’s start by saying that overall, Capcom has optimized the game quite a bit (considering hardware limitations). On Microsoft’s Xbox One console, Resident Evil Village is displayed in 900p resolution at frame rates between 40 and 50 fps (although there are drops below 40 fps), while on Xbox One X in 4K resolution in 4K mode with frame rates of around 40. / 45 fps. On the One X, there is also a 1080p performance mode that runs the game at 60 FPS. As can be seen in the video, it has to be said that Microsoft’s ‘beastly’ Xbox One X from 2017 still holds its own.

Village runs in 2560×1440 (1440p) and 3840×2160 (4K) resolution on Microsoft’s next-gen consoles, the Xbox Series S and Xbox Series X, respectively. As seen in yesterday’s comparison video, the performance on the Series X | S pretty good, although Ray Tracing on the Series S does slow performance.

As expected, load times are significantly better on the Xbox Series S and Xbox Series X due to the use of the SSD in these consoles – we’re looking at load times of around 4 to 5 seconds on both Series X and S, while the Xbox One / One X versions load in about 20 seconds.

Resident Evil Village will launch globally on PC, consoles and Stadia later this week on May 7.

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