Resident Evil Village on Xbox Series X Offers More Stable Performance with Ray Tracing, Analysis Video Reveals

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Resident Evil Village runs on PlayStation 5 and Xbox Series X at the same resolution, but it looks like Microsoft’s next-gen console has a lot less trouble playing the game with ray tracing on.

A new video analysis based on the latest demo shared on YouTube by ElAnalistaDeBits confirms that the game will run smoother on Xbox Series X with ray tracing on, with fewer drops compared to the PlayStation 5 version. Playing with ray tracing is certainly not the way to play on Xbox Series S, as the game runs an average of 40 FPS on the console with ray tracing and at solid 60 FPS without ray tracing.

Otherwise, it seems that there are major differences between the three Resident Evil Village versions as the shadow and texture quality and anisotropic filtering are identical.

– In PS5 and Series X Ray-Tracing mode is activated by default. In S series it must be activated.
– Resolution is identical on PS5 and SeriesX. Both run at 2160p and while it uses a checkerboard-like technique unique to RE Engine, the game never seems to get below 2160p. S series runs at 1440p.
– In the Xbox versions, the lighting seems a bit warmer in the city. Personally, I find it more successful as the PS5 version is sometimes too blue in tone. In any case, it is a setting that we can easily change on our TVs.
Resident Evil Village on Series X outperforms PS5 with activated Ray-Tracing, reducing falls. In the final version, areas with a higher load will have to be tested to better see the differences.
– In Series S, we activated an average of 40 FPS with the RT. I recommend playing without RT in this version as we get a practically stable 60FPS.
– The quality of the Ray-Tracing with global illumination and reflections is identical.
– Loading times are slightly faster on PS5, about 3 seconds. Excellent loading times in all 3 versions.
– Same quality of shadows, textures and anisotropic filtering in the 3 versions.

Resident Evil Village launches this week, on May 7, on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series X, Xbox One and Google Stadia worldwide.

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