Returnal Developer has still not decided on the implementation of save files

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Housemarque, developer of Returnal, is currently implementing saves, but it may be more complicated than expected.

Speak with Axios Gaming, as reported by VGC, Housemarque Marketing Director Mikael Havari confirmed that the team is currently considering how to implement saves. The developer understands that there are a number of systems that are currently a barrier, and he has heard feedback from players, but he has nothing specific to announce at the time as there are “many different people looking for different things. “

Being a roguelike, it wasn’t surprising to see that Returnal didn’t have a save system that allowed players to save their current status in a cycle. Even with this issue that has knocked out many players, Returnal is an extremely solid game and one of the best PlayStation 5 exclusives released to date, as highlighted by Kai in his review of the game.

Except for an ending that crashes almost as hard as Helios’ access to Atropos, Returnal checks all the points for what should be a best-in-class roguelike: a gameplay loop that rewards the player for innovation and mastery, loot that can synergize to create some unstoppable character builds, and especially weapons that just feel right in the player’s hands. Returnal is undoubtedly one of the best PlayStation 5 exclusives available in 2021 and those looking forward to the next big challenge can look forward to Selene’s first steps on the alien planet again and again.

Returnal is now available worldwide on PlayStation 5.

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