Call of Duty Warzone delayed UPDATE patch notes: New changes added on PlayStation and Xbox op

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Call of Duty Warzone gets new update on PlayStation, Xbox and PC (Image: ACTIVISION)

Call of Duty Warzone has received a new update on PS5, PS4, Xbox Series X, Xbox One and PC.

Basically it’s a re-release of an old patch, which was originally supposed to be released on June 30th.

Unfortunately, there were issues with the Call of Duty Warzone update, which caused it to be withdrawn.

“Due to an ongoing issue with this morning’s update, we have made the decision to roll back the update while we work on a fix,” explains Raven Software.

“We will update once the issue is resolved and the update is relaunched.”

In a follow-up announcement earlier today, Raven confirmed that the Warzone update is now available on PlayStation, Xbox, and PC.

Interestingly, the Warzone update has an interesting new addition as the XM4’s recoil pattern has been smoothed out.

“A Warzone update is (re)released in the wild!” Raven continues. “Thank you for your patience while we resolved the issue.

We’ve added an additional weapon change/comment: XM4 (BOCW) – Recoil pattern smoothed out.”

The remaining Call of Duty Warzone patch notes can be seen below.

Weapons…

guns

• C58 (BOCW)

– Recoil slightly increased

• FARA 83 (BOCW)

– Recoil slightly increased

• XM4 (BOCW)

– Flattened recoil pattern

Submachine guns

• Nail gun (BOCW)

– Maximum damage range reduced by 39%

“The Nail Gun (BOCW) is and was intended to be a deadly, highly mobile dominator at close range. However, its maximum damage range was much greater than Shotguns’ lethal range it is intended to combat.

The Nail Gun (BOCW)’s generous range and mobility allowed it to consistently send enemies at the same speed or faster than Shotguns at nearly twice their effective range. Although the Nail Gun’s (BOCW) pick speed is relatively low We think this would have been much higher if it had been easier to access.”

Attachments

• Ranger (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW))

– Vertical recoil control reduced from 15% to 10%

• Takedown (Assault Rifles except AK-47 (BOCW) & XM4 (BOCW))

– Horizontal recoil control reduced from 15% to 10%

• Reinforced Heavy / Match Grade / VDV Reinforced (Assault Rifles, Light Machine Guns)

– Vertical recoil control reduced from 7.5% to 5%

– Horizontal recoil control reduced from 7.5% to 5%

• Task Force / Spetsnaz RPK / CMV Mil-Spec (assault rifles, light machine guns)

– Vertical recoil control reduced from 15% to 10%

– Horizontal recoil control reduced from 15% to 10%

“We are pleased with the general direction of adding Recoil Control to BOCW Barrels, but we would like a weapon’s effectiveness to grow with the wearer as they improve.

“We felt that with the amount of recoil reduced, there was barely any room left to master control of these weapons. We want weapons to reward you for learning their reload times, recoil patterns and bullets to kill.

“Your skill with a weapon should be a journey of working towards with an equivalent payout. If we make weapons too effective and too easy to control, there is no journey of mastery and we can become disinterested in these weapons much faster – what we feel may be a disservice.

“Even after these changes, we understand that there are still incredibly effective and easily controlled weapons if adequate recoil control is applied through attachments. We will continue to attack these weapons as they arise to ensure they strike a satisfactory balance between and disadvantage.”

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