Doom Eternal’s Long Promised Invasion Mode Is Dead, Solo Horde Mode Coming Instead

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What happened to Doom Eternal’s invasion mode? Even before launch, id Software promised Doom Eternal players that it would be able to invade other people’s games in a manner somewhat similar to From Software games like Dark Souls, and yet the feature kept getting pushed back. Well, today id Software officially announced that Invasion Mode has been disabled as the pandemic affected development and the team realized that the feature wasn’t really tapping into Doom Eternal’s core strength, which is the intense single-player action. As such, the invasion concept is now being replaced by a new single-player horde mode.

As many know, we planned to release a free Invasion Mode update for the game. However, the unforeseen consequences of the pandemic and remote working affected the progress of the development of this addition. During this time, we’ve also seen and heard how much of you enjoy the range of gameplay and combat available in the expansions and master levels. With these factors in mind, we’ve decided to shift our focus from Invasion Mode to creating an all-new single-player horde mode.

We are confident that this horde mode will bring you more of the diversity and challenge you are looking for in the game. In addition, the team continues to revamp Battlemode with a more competitive rank-based structure, a number of gameplay and balance updates, and another new map. We expect to share more information at QuakeCon in August.

Doom Eternal is available now on PC, Xbox One, Xbox Series X/S, PS4, PS5, Switch and Stadia. No word on when the new horde mode will launch, although as mentioned we’ll learn more at QuakeCon 2021, which kicks off on August 19.

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