We already knew that Gears of War developer The Coalition was the first triple-A studio to move to Epic’s brand new UE5, in keeping with the franchise tradition. However, Technical Art Director Colin Penty has now revealed that the studio is preparing to present an Unreal Engine 5 tech demo running on Xbox Series X hardware at the upcoming Game Developers Conference (GDC) 2021.
— Colin Penty (@colinpenty) July 2, 2021
The remote session takes place on Tuesday, July 20 between 1:20 PM and 2:20 PM Pacific Time. Colin Penty herself and technical director Kate Rayner will present it.
The Coalition will debut a UE5 Technical Demo “Alpha Point” on Xbox Series X, made to evaluate UE5 internally. The talk will explore the lessons the team learned from creating assets with Nanite resolution and incorporating them into a full real-time lighting scenario with Lumen and Virtual Shadow Maps. Performance and memory observations are covered for Xbox Series X and S, as well as VFX, Blueprint, Material Configuration, Temporal Super Resolution, and Virtual Texture findings. The Coalition will also cover some preliminary findings on next-gen character creation and MetaHumans integration, as well as demonstrate a next-generation character test running on Xbox Series X.
Participants will learn about the inner workings of UE5’s new visual systems. They teach viable workflows proven in a technical demo for UE5, including Nanite, Lumen, Megascans, and MetaHumans.
Unreal Engine licensees or anyone interested in a taste of next-gen game workflows and visuals.
Honestly, it won’t be the first UE5 Xbox Series X tech demo we see, as Epic chose Microsoft’s next-gen console in May to fully demonstrate the engine’s capabilities. That said, Gears fans will no doubt be eager to see what the talented developers at The Coalition can do with the Unreal Engine 5, and we’ll be happy to report on it. Stay tuned!
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