Following a previous leak by the ESRB, Sony recently confirmed the upcoming release of Ghost of Tsushima: Director’s Cut on both PlayStation 4 and PlayStation 5. The game will be released on August 20, featuring a brand new environment (neighboring island of Iki), a brand new story, new characters, new armor for both Jin and his horse, new mini-games, new techniques, new enemy types and even new animals to to stroke.
There are other improvements to be made available through a patch, such as new accessibility options (alternate controller layouts, an option to hide the quiver during gameplay, and an option to enable target lock-on in combat) and Japanese lip sync. Even Legends, the multiplayer mode released after launch, is getting a brand new mode in this Director’s Cut.
Finally, on PlayStation 5, users can enjoy the DualSense controller’s haptic feedback and adaptive triggers, 3D audio, improved load times, and dynamic 4K at a frame rate of up to 60 FPS.
However, unlike most titles, there will be no free upgrade from PlayStation 4 to PlayStation 5, which raised eyebrows. The price of Ghost of Tsushima: Director’s Cut as a whole actually came up for discussion, as the game costs $70 on PS5 and $60 on PS4. Still, it currently ranks as the best-selling PS5 game on Amazon, signaling the interest in this new release of the critically acclaimed open world title created by Sucker Punch.
So it’s understandable that Sony is looking at more Director’s Cut releases in the future, as stated on Twitter by PlayStation Studios head Hermen Hulst.
One of my favorite open worlds to explore, now with even more to see and do on a whole new island. Our Director’s Cut releases all offer new content and PS5 will take advantage of the advanced features of the hardware.
The Last of Us Part II seems like the most obvious candidate, as it’s still waiting for proper PS5 treatment and Naughty Dog has yet to deliver its standalone multiplayer, Factions.
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