PlayStation Boss: “Players only remember the best games”, God of War in “Next year or so”

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Since the launch of the PS5, Sony has gotten some flak for the speed at which it delivers first-party games, especially after news that both God of War and Gran Turismo 7 have shifted to 2022 and Horizon Forbidden West is still “not quite sure” for 2021. Well, in a new interview with Chinese Technical Publication TMTPost, PlayStation boss Jim Ryan explained why they are willing to postpone their big games.

Better to wait and play a great game than rush and play a game that is [only] okay or pretty good. Players only remember [the] best games instead of OK games. If it’s a best game, players might want a sequel, and they’ll want to buy a sequel too, but nobody really cares about a game that’s just OK. Of course, due to financial and product portfolio considerations, we will also put pressure on studios to deliver a particular product within the expected time frame. But in general we don’t want products that are good, we want the best.

Speaking of release dates, Ryan also promised Horizon Forbidden West and God of War will arrive “within a year or so.” While things may change, that seems to indicate Sony plans to release GoW in the first half, or perhaps summer, of 2022. Elsewhere in the interview, Ryan also discussed whether smaller, more experimental games will still be part of PlayStation’s strategy, as the focus seems to be shifting towards bigger, blockbuster experiences. Basically, Sony lets indies handle those things…

Our in-house studios typically make larger games, but we will also work with partner studios to develop some smaller games. We work closely with independent game studios and will provide them with some development, financing and marketing support. These independent teams are usually very small, about 10-20 people. By supporting these studios, we are also incubating game products and establishing relationships with these studios. Perhaps they will be the next generation of 3A game developers. Well, maybe in five or ten years, our relationship with these independent game studios will be different.

Watch the full TMTPost interview, because it covers more topics than we can cover here, including what Sony is looking at before acquiring a new studio, how COVID-19 continues to affect PS5 delivery, and more.

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