Battlefield Portal is the official name of Ripple Effect’s top secret game mode for Battlefield 2042. EA has already confirmed (after some leaks and rumors) that it would feature remastered maps from previous titles in the franchise, but after seeing the presentation of the developers, we could safely say that this is just the tip of the iceberg.
But first things first. Battlefield Portal includes six remastered maps, two from Battlefield 1942 (Battle of the Bulge and El Alamein), Battlefield Bad Company 2 (Valparaiso and Arica Harbor), and Battlefield 3 (Caspian Border and Noshahr Canals). These have been brought up to Battlefield 2042 standards. All can be played up to 128 players on PC and next-gen consoles, and Battlefield 1942 maps were also given proper destructibility, something that clearly wasn’t there originally.
In total, this means there will be over 40 weapons (including M1 Garand, Panzerschreck, G3 and M416), 40+ vehicles (including the Spitfire, B17 Bomber, Quad Bike and Little Bird) and 30+ gadgets (including MAV, Radio Beacon, Defibrillator, and EOD Bot) available from three different battlegrounds. That’s in addition to the seven maps plus arsenal, vehicles and gadgets from Battlefield 2042 itself, all playable in Battlefield Portal. In addition, classic factions and archetypes of soldiers will also be making a comeback (exclusively in this mode).
As exciting as all of this sounds, it’s The Builder that really makes Battlefield Portal shine. Anyone, including those who don’t even own Battlefield 2042, can head to this web-based platform and create unique gaming experiences. This can be done in a simpler way, ie by adjusting the settings, or in a more advanced way, through a visual scripting tool that manipulates game elements called Logic Blocks.
Frankly, the possibilities are staggering. Yes, you can take on Battlefield 1942 armies against Battlefield 3 armies, but Battlefield Portal goes way beyond that. This is the extent of the options available to you:
• Cards – Choose from the selection of 13 available cards
• modes – Choose from a range of game modes – whether it’s more established modes like Rush or Conquest, or starting something completely custom
• Mode Settings – Refine various details within the mode, including:
O factions – choose which soldiers, weapons and vehicles can fight on the battlefield
O Mobility – Enable players’ ability to aim sights, move forward and more
O Visibility – Enable Heads’ Up Display and player minimap visibility
O Arsenal – Limit weapons, specialists, equipment and vehicles that players can access in matches
O Scale – Adjust the balance of each battle by controlling the maximum number of players in each team and which weapons they can access
• Select team – The ability to pit different teams and eras of soldiers against each other
• Weapon/Gadget/Vehicle Restrictions – Tune in which soldiers should be available from each faction, which weapons and attachments they can use, which vehicles are available and how they can be accessed
• Settings – Players can use these to fine-tune the experience they want to create, changing options such as basic game mode rules, soldier settings, vehicle settings, and UI settings
• Logic Editor – Additional options to cater to unique experiences, allowing players to define rules, set victory conditions, team scale, and specific in-game events.
To give you a few examples, you could create asymmetric teams to balance a WWII faction with a modern faction. You can give the former team more health, or remove the last team’s ability to advance. You could activate friendly fire for just one team, or limit their selection of vehicles or gadgets; through the Logic Editor it is even possible to force weapons of a specific team upon reaching predetermined thresholds, such as a certain number of kills or points.
Needless to say, fans can easily share their creations with just a link that contains a special code. Of course, there will also be in-game recommended experiences vetted by the developers.
Various facts from the Q&A
- Experience and progress in general can also be earned in Battlefield Portal.
- The vehicle dial-in system from Battlefield 2042’s All-Out Warfare mode is also there.
- At launch, you cannot mix and match soldiers from different eras on the same team.
- The ability to create asymmetric teams can go all the way to what would essentially be a PvE mode, that is, playing alone (or with a bunch of friends) against bots. This can be useful to test a newly created experience or a specific weapon or vehicle.
- A tag system helps players recognize their favorite types of experiences.
- The developers have been talking internally about adding a replay system to Battlefield Portal, though there are some technical challenges to be solved first.
Battlefield Portal looks like the ultimate Battlefield sandbox and will only get bigger as Battlefield 2042 is updated after launch. Any new addition will also be available in this mode, and the developers said they are open to feedback from the community on topics such as adding the ability to change map boundaries and barriers and where to place the objectives.
Battlefield 2042 will launch on October 22 (a week earlier than that for customers who purchased the Gold Edition and Ultimate Edition), although fans will get their hands on the game first with an open beta scheduled for September.
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