A new version of the NieR Automata LodMod was released online this week, bringing some welcome visual improvements to the game.
The new version of the mod, which also fixes issues with LODs, brings improved ambient occlusion and shadows to the game. Gagan Palia shared a video highlighting the improvements, which you can watch below.
More information about the NieR Automata LodMod can be found at the Steam Community Forums.
So the AO shadows appearing through walls annoyed me, tried to fix it by disabling it completely with Cheat Engine, but unfortunately none of the replacement AO shaders seem to work that well with NA.
Looking at it again it seemed like the shadows appeared as LODs loaded up, spent an hour or so digging and finally found the code responsible for setting the LOD distances, and after that it wasn’t hard to make a quick DLL to hook and disable that code.
This makes it seem like all the ugly close-up LODs can now be disabled (even subtle LODs like grids disappearing from cars!), and AO through-walls seem to be largely resolved with it too.
There are still some remote LODs that look rather scruffy until you get up close, but those aren’t too annoying IMO, the nearby LODs that AO had issues with should at least be fixed.
NieR Automata is now available worldwide on PC, PlayStation 4 and Xbox One.
NieR: Automata tells the story of androids 2B, 9S and A2 and their struggle to retake the machine-driven dystopia.
Humanity has been driven from Earth by mechanical beings from another world. In a last-ditch effort to get the planet back, the human resistance sends an army of android soldiers to destroy the invaders. Now a war rages between machines and androids… A war that could soon reveal a long-forgotten truth of the world.
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