Last year, Epic unveiled Unreal Engine 5 to the world with their “Lumen in the Land of Nanite” demo, which was initially shown on the PlayStation 5. Since then, a free interactive Unreal Engine 5 demo project has been released on PC and a few brief moments of footage shown on Xbox Series X, but fans of Microsoft’s consoles still don’t have much love for UE5. Well, last week at GDC, Canadian Gears developer The Coalition showed a short Unreal Engine 5 demo titled “Alpha Point”, and now that demo has been released online. You can check it out for yourself below.
The Coalition has said they are moving to Unreal Engine 5 development in the future, but are also quick to point out that the Alpha Point demo does not reflect an actual game they are developing. As the video notes, the demo pushes over 100 million polygons at once with real-time lighting and reflections on Xbox Series X hardware. Most of the assets in the demo contain between 300k and 500k triangles, which is about 15 times more than your average asset in Gears 5 (which wasn’t a shabby looking game at all). The Coalition has also released a video of a separate character rendering test, showing how realistic faces can be with Unreal Engine 5.
And a funny tidbit — according to Coalition technical art director Colin Penty, that character is eyelashes contain as many polygons as full character models on Xbox 360…
A funny stat that I thought of, where the lashes are 3,500 triangles: that’s kind of the budget of an entire Xbox 360 character, now encased in the lashes of one of these characters.
The coalition has not announced what it is working on, but has confirmed that it will drive “multiple projects” in the coming years. What do you think? Impressed with the Alpha Point demo? Curious what The Coalition is coming up with with Unreal Engine 5?
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