Halo Infinite’s first tech preview/closed beta/flighting (or whatever you want to call it) kicked off yesterday, and even if you didn’t get in, there’s plenty of interesting information to glean from it. First, YouTube channel ElAnalistaDaBits put the technical test to the test and their findings were encouraging. Both Xbox One X and Xbox Series X should have both Quality and FPS modes, but they aren’t both active at the moment. Right now, Xbox One is targeting 1080p and 30fps, Xbox One X 4K and 30fps, Xbox Series S 1080p and 120fps, and Xbox Series X 4k and 120fps. Aside from resolution and framerate, and some better shadows and ambient occlusion on Series X/S, all versions are more or less the same.
So, how does Halo Infinite perform? The base Xbox One typically runs at 30fps, albeit with some stuttering and frame-pacing issues, while Xbox One X is rock solid at 30fps. Looking at the next generation, Xbox Series S is mostly a solid 120 fps, with the occasional frame or two, while Xbox Series X struggles to maintain 4K/120 fps, hovering around 110 fps and as low as 90 fps drops. You can check out the full analysis for yourself below.
In other interesting news, the Halo Infinite test app may indicate that the game will have multiple campaigns, which would match 343’s promises that Infinite will be more of a live service platform rather than a single one-off game.
— Xbox News (@_XboxNews) July 30, 2021
Finally, before closing this article, there are reports that the Halo Infinite beta has been datamined, revealing certain details about the campaign and plot. It’s debatable whether these leaks are real, but be wary of spoilers anyway.
The F2P Halo Infinite MP suite will launch sometime this holiday season along with the core single player game on PC, Xbox One and Xbox Series X/S. You can participate in future tests by: become a Halo Insider.
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