Call of Duty Vanguard Multiplayer Beta
Call of Duty fans can join the Vanguard beta on PS5 and PS4.
The Vanguard beta is available to PlayStation pre-order customers and will run until 6pm BST on September 13.
A second beta will take place next weekend, only this time it will be available on all platforms.
Whether you play this weekend or next, the Call of Duty Vanguard beta is packed with content.
This includes the newly introduced Champion Hill mode, which is described as a multi-arena survival tournament, “where tactics and strategy are combined with fast-paced action, close-quarter gunplay”.
The Vanguard beta also includes classic game modes such as Team Deathmatch, Domination, and Kill Confirmed.
Elsewhere, fans can check out the brand new Patrol multiplayer mode, featuring moving targets across three different maps.
If you want to level up and unlock the Weapon Blueprint bonus, the tips below (provided by Activision) will help you crush the opposition and emerge victorious.
Call of Duty Vanguard beta tips and tricks…
Build your weapon to dominate every battle
When choosing gear for Multiplayer, players prepare for the Gunsmith in Create-a-Class.
An evolution of a system first introduced in Modern Warfare (2019), the Gunsmith will now feature up to 10 attachment slots on select weapons, providing thousands of additional options to aid in almost any combat scenario and playstyle.
Ammunition type plays a more important role than ever
Shotguns can now be equipped with a “Buck Slug”, a grenade filled with shotgun at close range and a longer range bullet.
This combination is just one way ammunition can change for weapons – expect other attachments that adjust a weapon’s caliber up or down to affect bullet penetration, rate of fire, and more.
Plenty of options for those who like close combat
Those who prefer to bring a knife into a firefight should know that Riot Shields return alongside two melee options: a standard blade at launch and a bayonet charge for weapons that can equip this underrun blade.
And to counter those hand-to-hand combat fiends, Akimbo returns for select weapons, making for a powerful but less accurate close-quarters option.
Destroy the environment to destroy your enemies
Once you’ve got a weapon, it’s time to rip through the map to defeat your enemies.
Tactical destruction was a driving force behind Sledgehammer’s innovations to this game’s engine, so expect to blast through specific weak walls, break down doors and windows, or destroy tiles, landscapes, structures and other objects to wash those pesky campers away.
Assemble, slide and blind fire your way to victory
When you find cover behind solid objects, you now have two options to fire back, aside from normal hip or target fire: the first is montage, which returns from previous games, although operators can additionally “slide” their mounted weapon. the vertical or horizontal surface to move.
The other is blindfire – sacrificing some accuracy, this maneuver provides better cover in situations where you’re about to suppress fire.
Choose your benefits wisely
Both Operator Perks and Weapon Perks – now known as Skills – return, with some of these improvements affecting movement and shooting techniques.
For example, the Lightweight Perk increases speed, including in Tactical Sprinting, while the Weapon Perk Gung-Ho, which is active when a weapon is ‘attached’, allows an Operator to fire this weapon while sprinting.
Then there are field upgrades – yes, Dead Silence returns and active time is increased by earning kills.
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