Hell Let Loose PS5 beta release time: Call of Duty Vanguard isn’t the only beta this weekend

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Hell Let Loose beta takes place this weekend (Image: BLACKMATTER)

New WWII first-person shooter Hell Let Loose is getting an open beta this week.

Described as a WWII hardcore shooter, Hell Let Loose is a 50-v-50 multiplayer shooter with nine different maps.

Online game Hell Let Loose launched earlier this year with “very positive” reviews on Steam.

The multiplayer shooter has a release date of October 5 on PlayStation 5 and Xbox Series X/S, although PS5 users can play a little earlier.

Exclusive to PS5, the Hell Let Loose beta will run from September 16 to September 20. This gives fans plenty of time to jump in and enjoy the action.

You can start playing the Hell Let Loose beta from 11:00 AM CET, and there is no pre-order required.

“PlayStation 5 players, get ready for battle!” reads an official tweet. “The Hell Let Loose PS5 Open Beta goes live tomorrow! September 16 – September 20 10am UTC – 10am UTC. No codes needed.”

Hell Let Loose has a lot of competition on the beta front, launching on the same day as the Call of Duty Vanguard beta.

Since neither game requires a pre-order, fans can try both and decide which game they prefer.

Join the ever-expanding experience of Hell Let Loose – a hardcore WWII first person shooter featuring epic 100-player combat featuring infantry, tanks, artillery, a dynamically shifting frontline, and a unique resource-based RTS-inspired meta- game,” reads the official description.

Fight in the most iconic battles of the Western Front including Carentan, Omaha Beach and Foy and more.

“This is combat on a whole new scale…with unwieldy tanks dominating the battlefield, critical supply chains fueling the front lines, you’re a cog in the machine of colossal, combined arms warfare.

“Hell Let Loose puts you in the chaos of war, complete with deep player-controlled vehicles, a dynamically evolving frontline, and crucial unity-focused gameplay that rules the tide of battle.”

Interestingly, the game’s nine maps are based on images created by satellite data and real-world research.

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Battlefields are divided into different conquest sectors, providing new and unique gameplay opportunities.

Once a team captures a sector, armies are rewarded with a precious resource.

“With over 9 expansive maps modeled after real-life reconnaissance imagery and satellite data, the entire battlefield is divided into major capture sectors – enabling emergent and consistently unique gameplay in which two troops of fifty players engage in a fight to the death over battle fields, bridges, forests and cities on an ever-changing frontline.

“When a sector is conquered, it generates one of three resources for your team, creating a complex metagame that will influence your team’s march to victory.”

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