Ghost Recon Frontline FreetoPlay Battle Royale Announced

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https://www.youtube.com/watch?v=kJhcXTEau14

How many freetoplay shots does an AAA manufacturer need at a time? At least three, if Ubisoft has its way, because the (presumably) still existing Hyperscape and the one who isn’t active yet XDefiant Another is added: Ghost Recon Frontline is the name of the unannounced offshoot of the series, which relies entirely on the Battle Royale concept for over 100 players and will be released for PS4, PS5, Xbox One and XSX.

If you’ve read this far and are still interested, you can also read the press release:

Ubisoft® announced today in the wake of the Ghost Recon 20ee Anniversary Showcase Tom Clancy’s Ghost Recon® frontline on, a new freetoplay PvP shooter.

Ghost exploration® frontline will be available on Xbox Series X | S, Xbox One, Playstation®5, Playstation®4, Stadia, Luna and Windows PC will be available through Ubisoft Connect and will have full crossplay support at launch. Players can now sign up at ghostreconfrontline.com Sign up for a chance to participate in an upcoming test phase and to receive the latest news and updates. For PC gamers: The first closed test in Europe* will take place from 14 to 21 October.

Developed by Ubisoft Bucharest**, formerly involved in Ghost Recon Wildlands and Ghost Recon Breakpoint, offers Ghost exploration® frontline the players: within a new and unprecedented possibility that Ghost exploration Explore the universe with a freetoplay PvP firstperson military experience for over 100 players.

In Ghost exploration® frontline The goal is to explore the island of Drakemoor, an open game world filled with a wide variety of landmarks and biomes. The game has a variety of tactical support tools that provide complete freedom in the different game modes as well as a flexible and strategic game experience. Expedition, the game’s flagship mode, offers a new take on the battle royale genre. With over 100 players divided into squads of three, groups must work together to achieve dynamic objectives on the map without the constraints of a slowclosing circle. Once enough information has been gathered, players must: go to a drop zone and request an extraction, and when it starts, all teams will know the location of the extraction and try to intervene. You have to act tactically to successfully escape and win the game. Additional modes will also be available at launch.

Ghost exploration® frontline offers a unique and progressive class system that allows each individual contractor to upgrade and adapt to their own strategy. Three contractor classes will be available in the first closed test, with the following additional classes at launch:

  • the Attack classProvides excellent survivability and general skill maneuvers.
  • the Support Class: offers excellent protection through mounting options.
  • the Scout classcan easily scout the area for the squad and track down enemies at a distance without fear of retaliation.

Players can switch between the different contractors during the mission, making each session unique and even more tactical.

“We can’t wait to see players’ reactions to Ghost Recon Frontline’s first test. We will work hard to make adjustments during the different live phases planned ahead of the launch as we want to provide the most polished and fun experience,” said Bogdan Bridinel, Creative Director at Ubisoft Bucharest.

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Marques
I am the main reporter of Gaming Ideology. I love to play 2D Games like CupHead. I am working as a reporter for five years now and loves to provide gaming news to others.

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