Call of Duty Warzone Season 6 Patch Notes Reveal the End of the Verdansk Map

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The end of Verdansk is approaching and massive changes are being made to the Call of Duty Warzone Season 6 map.

After sharing initial patch notes detailing what’s planned as part of today’s update, developers Raven Software have also confirmed that this will be the last season with Verdansk.

Fans already knew that a map was launched based on the new game Call of Duty Vanguard, but may not have known that it would replace Verdansk forever.

Activision has already started sharing details on what the final version of Verdansk will look like during Season 6, including massive shots and cracks in the earth.

There will also be new points of interest, including World War II bunkers, which are likely to play a role in Verdansk’s transition to the new Battle Royale arena later this year.

A full breakdown of the new map changes has been shared through previous patch comments and can be found at the bottom of this article.

Meanwhile, gamers can also expect to find themselves in a very familiar-looking gulag.

The original Prison Shower Gulag is usually seen as one of the best, and Raven Software has confirmed that a new version will be available to play through.

A post from Raven describes it this way: “A recall to the original Gulag – AKA the OG – Season Six Gulag is a near-replica of Modern Warfare®’s Gunfight map. It also appeared in Call of Duty: Mobile, and while veterans know all the ins and outs of this arena, newcomers don’t need to learn much to master it.

“This arena is a small, symmetrical map with three primary lanes with unobstructed views from one spawn area to another. Rows of sinks and showers provide coverage and visual obstruction, while lockers in the spawns – the only difference between this map and previous ones versions, apart from some cosmetic changes – can provide a unique line of sight across the center of the map.

“The Overtime flag is in the dead center of the arena, and it might as well be a death sentence for those who don’t know where their opponent is. There are sightlines directly on the flag across all three lanes, as well as from the lockers, so if you’re going for an objective Overtime win, be prepared for your opponent to fire from almost any direction.

EARLY WARZONE SEASON 6 PATCH NOTES

DOWNTOWN

The inner city, by far the worst affected area of ​​Verdansk, saw several buildings collapse. In particular, along the huge fissure that runs from north to east, the apartments near the Big Bloc barracks have disappeared, the Grand Hotel is one with the earth, the entire Verdansk Museum of Art is history, the local BCH4- The town’s television station toppled over and the modern end of the Rothwynn-Donna Building has been vandalized.

Call of Duty Warzone Season 6 Patch Notes (Image: ACTIVISION)

STADIUM

Beyond the obvious destruction of the stadium’s signage, the crack has ripped a hole in the stands. It also brought the main construction crane to the field, with an “island-like” patch of land rising above the earth containing some of the downed equipment.

RADAR ARRAY

This relatively shallow crack thankfully didn’t affect man-made structures, but in an more open area of ​​the map, the underground explosions changed the way you approach zones like the Radar Array, Stadium, and Blocs. Instead of sprinting or driving through a fairly open area, you can use this crevice to take cover from those attacking from the Radar Array or Stadium. And if the final Circle Collapse falls in this area, it could lead to some more tactical play rather than an all-out firefight to an end.

PROM EAST AND HOSPITAL

Running north of the easternmost portion of Barakett Promenade, from the gas station and apartments across the street from the hospital to the area’s high-rises, this patch of land was normally a hilly space with little cover. This may have left operators completely exposed while traveling through this area, especially if the Circle Collapse forced them here.

BUNKERS

Unlike the previous bunkers you may have explored, these are three underground areas – one near Radar Array en Bloc 15, another north of the electrical transformers in the Airport Maintenance area, and the third north of the Silos in the Boneyard – even older and have a lot of intrigue for them.

Unlike previous bunkers, these are accessed through a hole left by a drill previously hidden in shipping containers. Attach your climbing gear to the cables – or be bold and jump down, although you can take some serious damage – to land in the middle of a long-abandoned Axis facility.

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