Recently, the E-sports sub-forum of the 9th China Emerging Media Industry Convergence Development Conference opened in Boao, Hainan. With the theme of “New Business Forms, New E-sports, and New Opportunities”, the conference sorted out the development status and trends of China’s e-sports industry, and carried out in-depth discussions around “e-sports +”.
Ji Guohui, Deputy Director of Hainan International Economic Development Bureau
Ji Guohui, deputy director of the Hainan International Economic Development Bureau, believes that with the development of new technologies and the continuous development of the virtual world and the real world, e-sports is becoming a new super digital scene with great development prospects. As a model of integrated development in digital trade, the e-sports industry has ushered in a period of important development opportunities. E-sports is an industry that Hainan prefers to develop and encourage. Enterprises can enjoy various preferential policies for income tax and overseas investment, and cross-border capital flows are free and convenient. Hainan is building an international e-sports port, and strive to promote Hainan as a window for China’s e-sports to the world in the shortest time and at the fastest speed.
Wang Rulong, Secretary of the Party Leadership Group and Deputy Director of the Haikou Tourism and Culture Bureau, said that Haikou supports independent innovation of e-sports companies, encourages e-sports companies to improve their original capabilities, supports companies’ original games, and develops live broadcast platforms, operating platforms, and public technical service platforms. E-sports industry original center. Since 2019, the Haikou E-sports Industry Association has organized a number of e-sports events, which have a wide range of influence and become a new opportunity for the development of Haikou’s e-sports industry. At present, Haikou City is innovating to display the spirit and characteristics of Haikou’s tourist city through the preparation of articles on “Tourism + Culture➕ E-sports”, and accelerate the promotion of high-quality development of the tourism industry.
In addition, leaders and guests at the conference witnessed the launch ceremony of the Xinhua News Agency’s client e-sports channel and the signing ceremony of the Xinhua New Media e-sports industry collaboration platform.
The E-sports sub-forum of the 9th China Emerging Media Industry Convergence Development Conference was hosted by the Xinhua News Agency New Media Center, supported by the Game Publishing Working Committee of the China Audiovisual and Digital Publishing Association, and undertaken by Shanghai Oga E-sports Information Technology Co., Ltd. From the Game Working Committee of the China Music and Digital Association, the E-sports Research Office of the Research Institute of the State Sports General Administration, the China Automobile Industry Association, the E-sports Management Committee of the China Cultural Management Association, the International E-sports Industry Research Center of the Tsinghua Strait Research Institute, the Communication University of China, and Nearly a hundred guests including China Great Wall Technology Group Co., Ltd., Tencent, Netease, Huya, Bilibili, Huawei, Honor, Tianshen Entertainment, and Dianshun Network participated in the conference to jointly provide advice and suggestions for the development of the e-sports industry.
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