After 5 days of release and repeated suspension of service for maintenance, this two-dimensional element has become the “most sad” new game this year

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GameLook reported/When the aftermath of the “Eternal Tree” bombing incident at the beginning of the month did not dissipate, within half a month, another two-dimensional mobile game was unfortunately recruited.

On December 9, the Japanese-style royal road RPG card mobile game “Final Oath”, developed by NetDragon Tianqing Interactive Entertainment and published by Bilibili Games, was officially launched for public beta. However, only three hours after the server was opened, the game fell into an endless suspension of maintenance. Although there was a short opening during this period, it soon had to enter maintenance again due to a server failure. As of press time, the “Final Oath” has not yet been opened.

This nightmare start is also embarrassing for this product that has been sharpened for six years and has been called “masterpiece” by 4Gamer, Japan’s largest game media.

The kingly way of repeated Nirvana JRPG

At ChinaJoy in 2018, the debut of “The Final Oath” not only surprised domestic two-dimensional players, but also shocked 4Gamer. At that time, the domestically-made two-dimensional mobile games on the market were deeply influenced by the “girly” games represented by “Fleet Collection”, re-drawing and lightening the plot. “Final Oath” does the opposite, embarking on the kingly JRPG road that focuses on plot. With its excellent worldview shaping and game quality, “Final Oath” became the only domestic two-dimensional mobile game invited by 4Gamer to participate in the Tokyo Game Show (TGS) that year.

The story of this game takes place in the fictional continent of Al Ain. After five hundred years of raging demons, the gods of the Ain Continent have fallen, civilization has been destroyed, and the Dark Age has come in full swing. Human race youth Roland led all races to resist, sealing the demon god with the power of life, in exchange for a short-term peace. Decades later, the evil forces invaded again, and the young Simon, who followed his elder brother’s back, resolutely embarked on a journey to find the truth and reconstruct peace. Players as adventurers will also join in and make a choice when the end comes.

Matching with the kingly plot is the same very kingly art style. The main characters of Simon and Wenli’s orange-yellow colors render the youthful vitality unique to JRPG. The other main characters also have a clear and unified artistic presentation. This gorgeous Japanese style of painting is significantly different from the “girly” game. Let players sigh “It’s a shame not to do animation”.

However, since the establishment of the project in 2015, the quality of the two-dimensional mobile games on the market has been constantly changing in the fierce competition. Therefore, in the past six years, “The Final Oath” has been constantly advancing with the times to polish its game quality. For example, in 2018, the battle interface of this game looked like this:

In 2019, the battle interface of this game has been upgraded to this:

Today, two years later, the battle interface of the public beta version of “The Final Oath” looks like this:

The changes in the battle interface are just the epitome of “The Final Oath” in the past six years. According to the evaluation of a netizen who participated in the early test on the NGA Forum, in addition to the art resources, today’s “The Final Oath” is almost identical to the first test. There are two games, the combat mechanism, the development system, etc. have undergone comprehensive changes, and the last year has been “equivalent to a direct overthrow”. According to this netizen’s analysis, the code refactoring involved in this comprehensive overturn may be the “culprit” that caused the server disaster.

“We knew it was wrong”

Unlike the previous front-end BUG problem of “Eternal Tree”, this time “The Final Oath” encountered a serious server-side failure. Therefore, after the server opened at 11 am on December 9th, a large number of players were unable to log in. Case. Only 3 hours after the server was opened, the “Final Oath” began its first maintenance suspension. This maintenance lasted until 12 o’clock on December 10, which lasted 22 hours.

During the maintenance period, the operation team also issued the compensation standard in time: for the maintenance compensation of 13500 Roland diamonds (the tokens used in the card draw in the game, 250 diamonds 1 draw) for the maintenance from 11 o’clock to 21 o’clock on the 9th, the compensation standard after 21 o’clock is every hour 1500 Roland Diamonds, in addition to 20 additional hero recruitment tickets (equivalent to 20 draws). According to this standard, another 22,500 Roland Diamonds should be issued from 21 o’clock to 12 o’clock the next day. However, on the morning of December 10, the operation issued an announcement before the start of the server, stating that the final compensation amount was 20,000 Roland Diamonds + 20 Hero Recruitment Tickets.

The shrinking maintenance compensation made the players who were dissatisfied with the long maintenance even more angry. The game score of “The Final Oath” also plummeted on December 10, and nearly 5,000 negative reviews were added to Tap Tap in a single day. To make matters worse, after the server was opened at 12 o’clock on the 10th, the server-side failure was still not resolved. Only 20 minutes later, the operation team had to stop the server for maintenance. This maintenance has continued to this day, even though it was on December 12th. The official website tried to open the server, but the server had to continue maintenance due to the abnormal login.

In the follow-up long maintenance, the official also issued an announcement to calm the anger of the players. In the announcement title picture, the operation team expressed a concise and concise apology: “If you are not ready, dare to open the service… we know it is wrong!!!” In the main text, the operation team stated that the previous compensation standard was because of “very great confidence.” Problems can be solved quickly”, and the maintenance time is much longer than expected, which also makes the amount of compensation and rewards more uncontrollable. Nevertheless, the operation team decided to keep its promise and reissue maintenance compensation in accordance with the standard of 30,000 Roland Diamonds + 10 Hero Enlistment Coupons.

More importantly, the announcement frankly stated: “The current compensation rewards have exceeded the controllable upper limit of the project, and a large expansion will seriously affect the game ecology, so we will no longer be able to pay compensation according to this rule in the future.”

After a simple calculation, it can be known that as of 12 o’clock on December 10, the cumulative compensation for the “Final Oath” has reached 230 draws. Such a generous opening service “benefits” is undoubtedly very rare in the second element mobile game. . As a result, many people who eat melon have become interested in the “Final Pledge” and expressed their hope to start serving as soon as possible to enjoy the fun of “white prostitution” card drawing. Some netizens are also worried that the influx of people who eat melons may cause the server to suffer a stronger impact after the next server launch.

More importantly, since the server has not yet been opened, from 12 o’clock on the 10th to the time of publication, there will be at least 80 hours of maintenance that needs to be settled and compensated. In this regard, the operation team stated in the maintenance announcement yesterday that it will compensate 10 more hero recruitment coupons, and the specific opening time will still be announced in the follow-up notice.

Opening the server is still the top priority

If you compare the results of the data planes such as running water and scoring horizontally, compared with “Eternal Tree”, the bombing of “The Final Oath” is undoubtedly more tragic. Due to the unavailability of the server, so far there is almost no revenue in “The Final Oath”, and the Tap Tap score has dropped to 4.6 points. This performance is obviously a bit difficult for this original JRPG mobile game that was once high hopes. accept.

With the increasingly “involved” mobile games of the second dimension, it is an open secret that R&D investment has risen. Tens of millions or even hundreds of millions of R&D investment has become the norm in the industry. From the high evaluation of the media and players to the quality of the game itself, it can be seen that its investment is by no means a small number. In this context, it is not difficult to understand why the operation team in the announcement will bluntly say that the current compensation standard is already somewhat unbearable.

However, compared to the risk of revenue, the repair of the server is undoubtedly a more urgent problem facing the operation team. For the players, the quality of the game is ultimately determined by the final presentation. If the players are unable to enter the game normally, there will naturally be no way to talk about the rebound of word-of-mouth. It should be noted that the operation announcement has stated that the compensation is issued to all players who registered before December 15th. Therefore, some players who have not successfully established an account have begun to worry that if the service cannot be opened normally before the 15th, it will affect the receipt of compensation. .

Throughout the entire process of the incident, the lack of preparation before the start of the service and the blind optimism of its own technical capabilities are the two key issues exposed by the “Final Oath” team. And this also reminds other manufacturers once again: not only should they make full preparations before going online, but also formulate response plans for all possible situations, and ensure the smooth operation of the game after the start of the game with a sincere and pragmatic attitude.

This Article is curated from Source and we only provide the English version of the Story.

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