New Nintendo Switch Rival Announces Awesome Feature

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Steam Deck is expected to rival the Nintendo Switch in the handheld market (Image: NINTENDO)

One of the main selling points of the Nintendo Switch is that it is home to some of the world’s most cherished franchises and characters, including Zelda, Mario, Super Smash, Mario Kart and Metroid.

It also specializes in kid-friendly content, making the handheld console a great gift for those looking for more light-hearted adventures on the go.

Its accessibility is also a big seller, with the handheld aspect making it a perfect second device for PC gamers.

But later this year, a new rival will hit the market that will take away this latter aspect, thanks to a new feature announced this week.

The Steam Deck is a brand new piece of hardware from Valve that allows you to play compatible games from your shared library away from your setup.

Proving to be more powerful than the Switch, the Deck will also have its own Dock, which will support your Steam Deck while connecting to external displays, wired networks, USB peripherals, and power. You can also use a powered USB-C hub if you have one laying around.

And another new feature explained this week will also make switching from your PC to your handheld machine much easier and smoother than fans might have expected.

The new Dynamic Cloud Sync feature makes it possible to continue playing from the same point you left it on your handheld device, and Valve confirms this in a new statement:

“As part of the ongoing work to support Steam Deck, we have added a new Dynamic Cloud Sync feature to Steam Cloud. This feature allows players to seamlessly switch between Deck and PC instances of the game without worrying about leaving the game on the Steam Deck.

“We expect users to often suspend their Steam Deck without leaving the game, as is common with other portable gaming devices. With Dynamic Cloud Sync, if they choose to play on another device (be it a PC or another Steam Deck), their progress will be there waiting for them.

“With Dynamic Cloud Sync, Steam automatically uploads any changed save game data to the cloud before the device goes into sleep mode. Users can then resume their game on any PC, laptop or other device. Steam will also automatically download any changes to the saved game when users return to their Steam Deck and wake the device.

“Taking advantage of this feature is not a requirement for players to enjoy your game on Steam Deck, but we recommend using it to give players the best experience possible. Without Dynamic Cloud Sync enabled, Steam will still track when game save data is changed on the Steam Deck.

However, any user who suspends their Deck while your game is running and then tries to resume that game on another device will be prompted to return to their Deck first to exit the ongoing process or continue without the most recent progress of the saved game.

As confirmed by Valve, the feature is free to use, but it won’t be enabled automatically as developers have to manually enable it in their games in Steamworks and take advantage of some new APIs.

But even with these known limitations, the new feature will make the Steam Deck a more viable second device for those looking to play their games away from their desks.

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