Rust Patch Notes 1.40 Update Today on May 27, 2022

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A new update has been released for Rust Notes 1.40 with Patch Notes. You can find out all the details of the Game Update, Bug Fixes, improvements, and Patch Notes below. The Rust Notes 1.40 with  Patch Notes are now available for download, for all platforms, PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size may vary depending on the platform.

Hello Survivors!

This patch introduces the exciting new content update named Deadly Catch. With it, you will get to experience the Fishing Village monument where you can purchase diving equipment, bait, fishing rods, and boats. Also available for purchase from the Fishing Villages are blueprints to craft your own kayak and paddle.

As part of this update, the rowboat has been given a fresh new look, the skin store has had a redesign. Let’s go through the list of changes!


  • New monument: Fishing Village
  • New transport: Kayak
  • New weapon: Paddle
  • New look for the motor rowboat
  • New item: Handmade Fishing Rod
  • Added catchable fish to the ocean, rivers, and swamps


  • Made it easier for players to jump out of deep water
  • Damage taken from wooden floor spikes now matches screen shake and controller vibration
  • Fixed players taking damage when falling onto climbing nets
  • Fixed the quick drop setting not working with the building plan
  • Fixed player shadow always showing an M39 rifle equipped if there is one in their inventory
  • Fixed controller vibration sometimes being triggered even if turned off in the settings menu
  • Fixed being unable to loot another player's inventory one item at a time
  • Fixed swimming effect being displayed when players are not fully underwater
  • Fixed rubberbanding caused by standing up underneath low ceilings


  • Kayak and Paddle added to Workbench Level 1 Tech Tree
  • Made it easier to access boat storage after the boat has sunk
  • Stopped water clipping through boats
  • Fixed being able to flip boats upside down by throwing melee weapons at them
  • Fixed rubberbanding when driving rowboats


  • Players inside safe zones no longer take damage from other players who are either inside or outside the safe zone
  • Updated the hostile indicator and timer that appears after equipping a weapon inside a safezone
  • Removed duplicated blue container box at the Oil Rig
  • Added some boxes so that players can reach a platform above the red keycard room at the Large Oil Rig
  • Fixed Heavy Scientists sometimes spawning in without holding a weapon
  • Fixed missing vent doors on the Large Oil Rig
  • Fixed lights flashing on and off at the Oil Rig
  • Made it easier to climb through pipes at the Launch Site
  • Fixed being able to place items inside the Launch Site
  • Fixed fuse box at the Train Yard lighting up when there is no fuse equipped
  • Fixed light from the searchlights at the Sewer being visible through walls
  • Fixed texture issues on ladders at the Harbor
  • Fixed texture issues at the Bandit Camp
  • Fixed spots where players could get stuck at several monuments
  • Restored missing barricades at the Sewer Branch
  • Fixed missing shadows at the Harbor
  • Fixed collision issues on the sunken tugboats near the Harbor
  • Fixed Harbor lamps not giving light when looked at from a distance
  • Fixed level of detail issues on wooden boards at several monuments
  • Fixed collision on top of metal beams at the Water Treatment Plant
  • Fixed texture issues at the Airfield and the Water Treatment Plant
  • Fixed invisible generator at the Water Treatment Plant


  • Fixed broken reload animation on the Pump Shotgun, Spas-12 Shotgun, and Bolt Action Rifle
  • Fixed an issue that could cause the Custom SMG become invisible
  • Fixed some weapons not having a glowing outline when dropped on the ground
  • Fixed being unable to use the Hunting Bow immediately after crafting
  • Fixed being able to fire weapons before the equip animation finishes
  • Fixed fire arrows not being extinguished when switching weapons
  • Fixed repeating reload animation on the crossbow
  • Fixed missing reload animation on the pump shotgun
  • Fixed Multiple Grenade Launcher and ammo missing from the vending machine UI
  • Fixed white smoke coming out of Flame Turrets, Flamethrowers, and Fire Arrows
  • Fixed texture issues on the Assault Rifle when viewed from a distance
  • Fixed thrown melee weapons falling through the map when they destroy a building block
  • Fixed being unable to pick up thrown melee weapons from the sides of doors
  • Fixed arrows disappearing if they hit a thrown melee weapon


  • Lightened the texture on fire barrels
  • Stone pickaxe can now be used to harvest flesh
  • Reduced the cooldown time after using a large medkit
  • Made it easier to see out of heavy plate helmets
  • Reduced health points of the watchtower
  • Increased capacity of water jug
  • The torch will go out more quickly if submerged in water
  • Increased the range of light produced from the torch
  • Softened the light produced from tuna can lamps and miners hats
  • Fixed water bucket losing texture when dropped from inventory
  • Fixed flickering texture on bucket helmet
  • Fixed being able to hang shotgun traps off the edge of foundations
  • Fixed the diving mask screen effect still being displayed when viewing the map
  • Fixed display of the oxygen timer when using the diving tank
  • Fixed the barbed wire on High External Wooden Gates dealing no damage
  • Fixed graphical issues when using the 4x zoom weapon attachment
  • Fixed being unable to use CCTV cameras as cost items on vending machines
  • Fixed being unable to place a bear skin rug on walls
  • Fixed being able to cancel the torch extinguish animation
  • Fixed idle autoturret audio missing when players wake up next to them
  • Fixed planting spots in planters being blocked by big pumpkins
  • Fixed being unable to destroy foundations that are placed underwater
  • Fixed collision on the small water catcher
  • Fixed the sandbag barricade having no animation when destroyed
  • Fixed being able to place plant clones on turrets
  • Plant seeds and clones can now only be planted in the ground or in planter boxes
  • Fixed players getting kicked after building or upgrading windows
  • Fixed building blocks getting destroyed immediately after being placed
  • Fixed shadows of the roadsign, tactical, and burlap gloves floating away from the player shadow
  • Fixed texture issues on the High External Wooden Gate
  • Fixed being unable to place items on floors above open garage doors
  • Fixed the Add Fuel button not working on the lantern
  • Fixed level of detail issues on concrete and sandbag barricades
  • Fixed missing texture on plastic blue barrels
  • Fixed missing item stats for several items in the inventory
  • Fixed the Candle Hat making player feet shadows look weird
  • Fixed incorrect time display when using the Diving Tank


  • Restored missing crates and sunken ships on the ocean floor
  • Reduced the amount of pistol ammo that can be found in tool boxes
  • Fixed items zooming away when dropped on a slope
  • Fixed the helicopter killing players and then spawn killing them again
  • Fixed light sources passing through walls outside of player line of sight
  • Fixed texture issues on power generators
  • Fixed the colour of powerlines
  • Fixed some areas where players could get stuck
  • Junkpile scientists are a bit less aggressive and won't chase players as far as they used to


  • Fixed the attack helicopter not appearing on the map
  • Fixed missing textures on debris made from destroying campfires
  • Resized icons on the map
  • Using a hammer to upgrade building blocks will now give a visual indicator when you don't have enough resources to upgrade to each material
  • Fixed stack splitting UI not closing if the inventory is updated
  • Fixed being able to research broken items
  • Fixed losing water when swapping fresh water and salt water between containers of different sizes
  • Fixed flickering icons in the inventory
  • Fixed position of the water bucket UI
  • Fixed 0 not being displayed on the UI when opening a code locked door
  • Fixed code lock UI not always closing after four numbers have been entered
  • Fixed being unable to stack scrap when moving it from a container to the inventory
  • Fixed swapped clothing being dropped instead of being added to empty space on the hotbar when the inventory is full
  • Fixed being unable to reset some options to their default values
  • Fixed inconsistent word spacing in some areas
  • Fixed Auto Turret loot panel
  • Accelerated turn speed of the Head Look control option by 50%


  • New Oil Rig music
  • Reduced the delay of echoing sound effects in the Abandoned Supermarket monument
  • Fixed audio delay when cycling through items on the player hotbar
  • Fixed loading screen music not fading out properly


  • Fixed a rare audio crash when driving a boat
  • Fixed a crash caused by the contents of a note
  • Fixed a crash caused by autoturret lasers
  • Fixed a crash that could occur when approaching the Oil Rig
  • Fixed a crash that could occur when entering the Tech Tree
  • Fixed a crash caused by moving items up the crafting queue
  • Fixed a crash seen when using the vending machine UI
  • Fixed a crash that could occur after equipping a weapon attachment
    • Fixed a crash that could occur after equipping a weapon attachment
    Source: Rust 

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