was seven years ago Final Fantasy VII Remake announced and a question that has always accompanied fans was how many episodes the project would consist of. Square Enix had never stated this until a few days ago.
Final Fantasy VII Remake only takes place in Midgar and one had to fear – or hope – that the project would accompany us and the developers for half of our lives. It probably won’t take that long. The project will feature three games, as is now official.
You probably can’t call them episodes, because also Final Fantasy VII Rebirth should be “standalone” playable, so – if you want – without prior knowledge and even without Final Fantasy VII Remake. And one should probably say goodbye to the terminology of a “remake” that is common in the industry.
According to Square Enix, Final Fantasy VII Rebirth is a “complete/full-fledged standalone game that reinvents the iconic Final Fantasy VII for modern gaming platforms.” Reimagining is more like it. The first published trailer already gives an idea.
Everything seems possible now
The video clearly wants to give us some leeway in one of the greatest moments in video game history. “I saw you. I was sure you were going to die,” Cloud says in the trailer. ‘You mean you don’t trust me? That I’m someone else entirely?” asks the voice. Intuitively, you assign her to Aerith, as it was, of course, her death that was so memorable to all fans of the original.
Square Enix certainly wants us to believe it’s Aerith. Hence the immediate scene where we see Aerith with her hands outstretched in prayer. But another character was also close to death. It’s Tifa, that becomes clearer in the other dubbed languages and it fits too, because the Nibelheim flashback needs to be discussed here. That also makes sense in a visual context. The trailer then asks what is reality and what is illusion.
Is this the remake you ordered?
Fans are currently debating whether this is the experience they were hoping for when Final Fantasy VII Remake was announced in 2015. Final Fantasy VII Remake had already made it more than clear that they are moving away from the original. Already here there were some surprises in the course of the story and finally especially in the credits. Even then you could say that it should at least be an alternative story, separate from the original.
So it should have been clear to everyone two years ago where the journey was going. Those who had not yet recognized this then must now accept the appearance. Of course you can find that good or bad. “The past is forever, but the future, even if it’s already written, can be changed. So focus on the future – not the past”, says the narrator in the trailer. It sounds like a line from the game, but it could very well be a direct message from Tetsuya Nomura to the fans.
Because they can finally say goodbye to the fact that the “Remake” trilogy is something like a “remake”. Just in case anyone else believed that after the ending sequences. With words like “reinterpretation” and last but not least the name Final Fantasy VII Rebirth, this distinction is now made even clearer.
It’s always more interesting. A “remake” that is faithful to the original with a few useful additions certainly has its appeal. But we know the story. Why do we want to hear them again, for better or for worse, only more beautiful? An alternate version, a new game, new puzzles and mysteries, that’s somehow more appealing.
It appeared seven years ago
And most importantly: it is planned well in advance. Of course, Tetsuya Nomura had all this in mind long before we played Final Fantasy VII Remake. Remember how upset some were that Square Enix calls the remake “Final Fantasy VII Remake” when it’s not a full remake of the original?
Nomura’s plan will be revealed to us at the latest with the announcement of Final Fantasy VII Rebirth and at least in part. Do you remember the Final Fantasy VII Remake announcement trailer? Look at him again. Nomura (of course) planned everything in advance.
the narrator in announcement trailer on Final Fantasy VII Remake, he doesn’t talk about the game or the story. He speaks to viewers and Final Fantasy fans about the “project”. The narrator, one of us, seems to already know Nomura’s plan and is convinced.
The memories of the original will remain. The reunion will bring joy, but also fear. New things are always scary, that’s the way people want it. “But let’s take what it brings. Because they’re coming back.”
Long ago we looked at an ominous sky. The memory of the star that threatened everything burns in our hearts forever. An era of silence followed in its wake. But with every fond memory we knew it. Those we encountered were not forgotten. That one day we would see them again. Maybe it was just wishful thinking. But after the long rest, there is now the beginning of commotion. the meeting at hand can bring joy; it can bring fear. But let’s embrace whatever it brings. Because they are coming back. In any case, the promise has been made.
meeting? That’s what the last part of the trilogy will be called. The only argument against this is that the now-announced HD remaster of Crisis Core is also called Reunion. In any case, I can’t help but see the above lines in the context of the changes the “Remake” is bringing us. And I’m with Nomura. I don’t want a remake now it’s just a remake.
Nomura’s plan will bring us all the characters we love. All places that we remember with great pleasure. And it will make the most of legendary scenes from the original, as Final Fantasy VII Remake has already proven with Don Corneo and Co. But it will offer a new story. And that’s much more exciting than a ‘classic remake’ could ever be.
It’s going to be great, I’m sure. Of course, it remains to be seen whether the video games themselves convince us in terms of gameplay. But the story will captivate, it will entertain (especially fans) and it will resonate like the original. I am ready!
Artwork: Final Fantasy VII Rebirth, Square Enix
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