A recent update has been rolled out for Jurassic World Evolution 2 Update 1.11. Detailed information regarding the Game Update, Bug Fixes, enhancements, and Patch Notes is provided below. These Jurassic World Evolution 2 Update 1.11 Patch Notes are now accessible for download across all platforms, such as PS4, PS5, Xbox One, Xbox Series S/X, and PC. The file size might vary depending on the platform.
JURASSIC WORLD EVOLUTION 2 – 1.4.4 UPDATE NOTES
Greetings Park Managers!
Update 1.4.4 is now live for all versions of Jurassic World Evolution 2. Below is the comprehensive list of changes and updates:
BASE GAME
DINOSAURS
- Resolved issue with dinosaurs and species getting stuck after landscape painting and fence placement adjustments
- Fixed dinosaurs standing still for extended periods while attempting a dominance fight from a distance
- Addressed dinosaurs navigating through a fence post failed vehicle attack
- Prevented wrangled dinosaurs from affecting the game economy unless they make direct contact with a guest
UI
- Power hubs now display running costs in their Info Panel
- Emergency shelters now indicate coverage tooltip in the hover Tooltip
- Excluded wrangled dinosaurs from being flagged as threats if their access to guests is identified
- Rectified issue where help screens would adjust layout even when subtitles are disabled
- Corrected overlap of building upgrade button label with the button prompt
- Fixed Biosyn Sandbox Mode build tab visibility without the corresponding DLC installed
- Resolved softlock while double-tapping multiple buttons in the Staff Hiring screen
- Enhanced performance during dinosaur pinning with landscape panel open
- Fixed misalignment and functionality loss of options menu during scrollbar dragging
- Guided tour tracks are now visible in the map view
- Enabled backing out of dinosaur placement mode while using dinosaur transport multi-selection tool
BUILDINGS AND VEHICLES
- Fixed issue where player-controlled vehicle wheels would clip into buildings
- Dinosaurs will no longer block their own hatchery exit for an extended period
- Corrected drones getting stuck when exiting an aviary hatchery
- Resolved game blocker related to placing flying reptiles in limited aviary and PMF scenario
- Adjusted guided tours exiting buildings at a suitable pace
- Guests now occupy correct positions in lagoon audience stands
- Vehicle movement no longer exhibits shaking behavior
- Allowed guided tour vehicles to pass through aviary tour gates
- Prevented vehicle wheel clipping through the ground
SANDBOX MODE
- Fixed issue allowing selection of cosmetic building variants locked by research in sandbox mode
- Added Small and Medium Modern fences to Jurassic Park building set for Sandbox mode
- Corrected Park Tour track placement visibility in Park Tour UI in Sandbox Mode
JURASSIC WORLD DATABASE
- Invisible Tour Gate and DFW Tour Gate added to Sandbox tech tree for making database entry unlockable
CAMPAIGN
- Addressed issue where Capture Team would remain at Response Facility during Allosaurus cutscene in Campaign 2 if assigned to a ranger post
AUDIO
- Fixed absence of rotation audio for decoration objects after placement
- DFW Guided tour VO now appropriately references Dominion Biosyn Expansion
- Corrected reverb on certain VO lines
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Refer to Jurassic World Evolution 2 Source for more details.