The creators on the expectations of fans of memorable scenes

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This mechanic caused frustration among some fans even in the original. To open a lock, Tifa, Barret, and Cloud must operate a lever in synchronization. Connoisseurs of the original may have smiled when they first saw the controls in Final Fantasy VII Remake.

Of course, most fans knew what was coming. In Final Fantasy VII Remake Revisited, the developers talk about design choices during development, and the new article also talks about the “Lever Minigame” in Reactor 5.

What looks so easy requires a little patience and practice. This time, the developers were asked who would be responsible for this “experience of frustration”. At the same time, of course, a nice tribute to the original game.

“When we were assigning tasks to people within the team, there wasn’t really anyone suitable for planning the Reactor 5 part, so producer Yoshinori Kitase initially took it on. And then he wrote in the planning documents that he wanted to turn the deactivation sequence into a minigame,” explains co-director Naoki Hamaguchi.

“During development, we always knew that fans would have high expectations of handling all the minigames from the original, not just in that section, but also in things like squats or G-Bike,” says Hamaguchi.

“We also knew that FF VII would be associated with a lot of minigames and unique gimmicks in the dungeons, so we felt a responsibility to live up to those expectations – for both the remake and subsequent titles,” so Hamaguchi onward. We now know the title that follows: Final Fantasy VII Rebirth.

In fact, the developers have exercised a lot of sensitivity in many memorable scenes and games. The motorcycle race, the costumed appearance at Don Corneo, the honey pot or the squats – almost none of these scenes disappointed fans.

What can we look forward to in Final Fantasy VII Rebirth? The Fort Condor minigame anticipated Final Fantasy VII Remake Intergrade. Final Fantasy VII Rebirth was recently announced and will be released next year for PlayStation 5.

Artwork: Final Fantasy VII Remake, © 1997, 2020 SQUARE ENIX CO., LTD. All rights reserved. CHARACTER DESIGN: TETSUYA NOMURA / ROBERTO FERRARI. ILLUSTRATION OF THE LOGO: ©1997 YOSHITAKA AMANO

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Addin
Addin
I am the Editor for Gaming Ideology. I love to play DOTA and many other games. I love to write about games and make others love gaming as much as I do.

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