Microsoft has fired back in response to allegations that it had shelved the Redfall version for the PlayStation 5 (PS5).
In an interview with IGN French, Bethesda’s Creative Director Harvey Smith discussed how the creation of Redfall was affected after Microsoft acquired Zenimax, Bethesda’s parent company. Smith stated that once Microsoft purchased Zenimax, things changed in the production of Redfall. According to Smith, Microsoft has stated that they have no plans to release the game for the PS5. Instead, Xbox Series X, PCs, and Game Pass were the sole points of emphasis in this announcement.
A spokesman for Microsoft reportedly told Gamespot that the company has “not withdrawn any titles from PlayStation.” Gamespot reported this information.
This is the complete statement in its entirety:
There are no games that have been removed from the PlayStation. Since we’ve taken over ZeniMax, we’ve been able to increase the number of PlayStation titles we’re responsible for shipping. Once we shut down operations, the first two titles we shipped were unique to the PlayStation 5: Ghostwire: Tokyo and Deathloop. We continued to do the same thing when we stopped developing Minecraft, expanding the scope of that property in the process.
When we bought ZeniMax in March 2021, all of the titles available on PlayStation were kept and are currently available on PlayStation. We have continued releasing new content on both the PlayStation 4 and the PC. Since the beginning, we have maintained that any future choices regarding distributing ZeniMax titles on other systems will be determined individually.
The comment made to Gamespot shows that the game was intended to be developed for something other than the PS5. On the other hand, Smith made a point of mentioning that it was.
On May 2, Redfall will be available for the Xbox Series X, PC, and Game Pass platforms.
What are your thoughts on Microsoft’s claim that the company never canceled Redfall or any other games planned for the PS5 platform?