The First Access-Ability Summer Showcase Featured 15 Games and Highlighted Their Accessibility Features

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The show lasted for forty-five minutes and focused on efforts to make 15 games that have recently been launched or are forthcoming more accessible to gamers with impairments.

The First Access-Ability Summer Showcase Featured 15 Games and Highlighted Their Accessibility Features_

“I want this to be a space where disabled gamers can get in on the excitement of discovering new and upcoming video games,” the host, Laura Kate Dale, explained. “I want this to be a space where disabled gamers can get in on the excitement of finding out about new and upcoming video games, with less risk of finding out later that a cool-looking game that you’ve seen today isn’t going to be something that you can play when it releases.”

You can view the entire Showcase down below. For individuals requiring it, some versions include English Audio Descriptions, BSL interpretation, and ASL interpretation.

The following is a complete list of the games that were demonstrated during the Showcase:

  • Mythwrecked
  • Skye Tales
  • Bossgame: The Final Boss is My Heart
  • SpaceBoat
  • Sniper Elite 5
  • A Knight in the Attic
  • Upheaval
  • Princess Farmer
  • Botany Manor
  • Brok the InvestiGator
  • Himig
  • Solace State
  • Pine Hearts
  • Blinnk and the Vacuum of Space
  • Stories of Blossom

In the most recent years, there has been a continual rise in awareness regarding the problem of accessibility in video games, which has resulted in both game creators and hardware manufacturers taking steps to make games more accessible to players who require assistance to enjoy them.

Sony has recently made fresh details and images of their forthcoming Access Controller available, making it simpler and more comfortable for gamers with impairments to participate in gaming activities.

Xbox also comes with its own Adaptive Controller, which enables users to connect external control devices to the console, such as switches, buttons, mounts, and joysticks, to personalize a control technique that is optimal for their playing requirements.