Helldivers 2 Patch Notes 1.000.011 Update Today on February 25, 2024

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Helldivers 2 Update 1.000.073 has been released for all platforms and is now available for download on PC. The update brings several bug fixes, improvements, and patch notes. The file size may vary depending on the gaming platform you are using. So if you’re playing Helldivers 2, make sure to update to version 1.000.011 to experience the latest enhancements and fixes.

Helldivers 2 Update 1.000.011

PATCH 1.000.11


  • Fixed multiple crashes triggered when joining other players’ ships: Players will no longer experience crashes when trying to join other players’ ships, improving overall stability during multiplayer sessions.
  • Fixed crash triggered when exiting ADS: A crash that occurred when exiting Aim Down Sights (ADS) has been resolved, allowing for smoother gameplay transitions.
    Fixed crash triggered when players leave a session while bombardments are active: Players will no longer encounter crashes when leaving a session with active bombardments, ensuring a seamless gameplay experience.
  • Fixed issue where online missions in Galactic War Map were unselectable: The issue preventing players from selecting online missions on the Galactic War Map has been fixed, giving players more options for gameplay.
  • Fixed issue with GameGuard and Steam’s “verify integrity” step: GameGuard now functions properly with Steam’s “verify integrity” step, resolving any compatibility issues between the two platforms.
  • Fixed issue with GameGuard and the Windows firewall: GameGuard now works seamlessly with the Windows firewall, enhancing security measures while playing the game.
  • Fixed issue preventing access to Ship Management panel: Players can now access the Ship Management panel without any obstacles, allowing for easier navigation and customization options.
  • Fixed issue causing players to get stuck in the defrosting or in the ship intro cinematic: Players will no longer experience getting stuck in certain animations, ensuring a smooth gameplay experience.
  • Fixed crash triggered when the process of buying Super Credits fails: Any crashes related to purchasing Super Credits have been addressed, allowing for successful transactions.
  • Fixed crash triggered after consecutive quickplay attempts: A crash that occurred after consecutive quickplay attempts has been resolved, improving the stability of quickplay sessions.
  • Implemented a functionality that will kick players who remain idle for 15 minutes back to the title screen: To prevent idle players from affecting gameplay, a new feature has been added to kick them back to the title screen after 15 minutes of inactivity.
    Continuous improvement on client > backend communications: Ongoing improvements have been made to enhance communication between clients and backend servers, ensuring smoother connectivity.

Known Issues

  • These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
  • No text is present for the Requisitions and Social Menu on the Player HUD: Players may encounter missing text in the Requisitions and Social Menu on the Player HUD, which is being addressed for future updates.
  • Crash may occur when trying to Match Make on Galactic War Map: Some players may experience crashes when attempting to Match Make on the Galactic War Map, which is currently being investigated and resolved.
  • PS5 players may encounter error code 10003001 on the login screen: PS5 players may encounter error code 10003001 on the login screen, which is being looked into to provide a more seamless login experience.
  • Login rate limiting when many are logging in at the same time: To address potential server overload, login rate limiting has been implemented to manage the influx of players logging in simultaneously.
  • Players can become disconnected during play: Some players may experience disconnections during gameplay, which developers are working on to improve server stability.
  • Rewards and other progress may be delayed or not attributed: There may be delays in receiving rewards and attributing progress, which is being investigated and addressed for a more consistent experience.
  • Various UI issues may appear when the game interacts with servers: Players may encounter various UI issues when the game interacts with servers, with ongoing efforts to resolve these discrepancies.
  • Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time: Some objects in-game may cause characters to freeze when picked up, with developers working on a fix for this issue.
  • Other unknown behaviors may occur: Players may encounter other unknown behaviors or bugs that are currently being investigated and resolved.
  • Japanese VO is missing from intro cutscene and Ship TV: Japanese voiceover is missing in the intro cutscene and Ship TV, which is being addressed to provide a complete gaming experience.
  • Armor values for light/medium/heavy armor do not currently function as intended: The armor values for light, medium, and heavy armor are not functioning as intended and are under review for correction in future updates.

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