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    Apple will allow three parties outside the APP to pay, the game official website recharge is about to return to the arena?

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    Recent news about Apple and Google includes lawsuits from foreign developers and governments paying more attention to antitrust issues. This is making the 3:7 platform a problem for global application writers. In steps, progress has been made.

    Apple was the first company to give in.

    Along with a settlement, Apple made an announcement on its official website on August 26, U.S. time, saying that it would be making some changes to the AppStore while waiting for court approval. This was done to end a class action lawsuit brought by American developers against Apple.

    The agreement made it clear that “developers can tell users about other payment ways outside of the iOS app; increase the prices of subscriptions, in-app purchases, and paid apps; and create a new fund to assist American developers who qualify.” Apple has been working hard to make the App Store a better place for both users and developers to buy and sell apps. This update is the latest step in that direction.

    As you can see in the figure below, Apple wrote about the payment instructions in the announcement: “To give developers the freedom to reach users, Apple confirms that developers can let users know about payment methods other than iOS apps through communication methods, such as email.” As always, developers do not have to pay Apple a commission for sales made outside of the app or the App Store. Users have to agree to the message and be able to choose not to receive it.

    No changes were made to the rules for the part of the deal that took place in the app by Apple. Such as, third-party payment methods in the app and in-app H5 page jump payment methods are still not allowed.

    Compared to the old Apple App Store terms, the June App Store update changed the rules so developers could talk to customers outside of the app. However, developers could not use user data collected inside the app at that time. Get in touch with the person and let them know about other ways to pay.

    Most of the time, makers of games and apps will let users sign up for accounts using social media accounts, emails, and cell phones. With Apple’s change, developers can now directly contact users to let them know about other payment methods that are not Apple’s. However, Apple made it clear that developers must get permission from users before calling them.

    One interesting thing about this part of Apple’s statement is that it is called “for Small Developers.” When Apple talks about “small developers,” they mean people who make less than $1 million a year from the Apple App Store.

    When GameLook looked at the news story about this that day, it showed that the big foreign news outlets did not make a distinction between the types of developers. Apple has made some changes, but it is still not clear if these changes apply to all writers or just a few small ones.

    You can now pay for things outside of the app, which is like opening a magic box. Now you can recharge your game’s main servers.

    Third-party payment has been possible for a long time in iOS apps.

    On the global market, most of the apps that can fully adopt their own payment system and are allowed by Apple are ones that deal with buying and selling things and providing financial services. Examples include Alipay, Taobao, Amazon, and others.

    When it comes to virtual goods and services, streaming video is one of a kind. For instance, online video apps like iQiyi, Tencent Video, Youku, and Netflix outside of China can be used on a number of PCs and cell phones. How to pay and how to power your PC A rake is not made by Apple. Apples that have to do with virtual things will get 30% more. For the second year, people who pay by membership will get 15% of the apples.

    Unless they are small developers making less than $1 million a year, game apps have always had a 15% platform commission. Games, on the other hand, have always had a 30% platform fee. Apple does not allow third-party fees to be used in games. If a game is found to do this, it will be taken down right away. Apple and Google Play both use the same words.

    Foreign media ignored Apple’s news today that “Allow iOS apps to use other payment methods outside of apps”: third-party payment methods will work with most iOS apps, even mobile games.

    Back when PCs were popular, all PC games in the United States either used third-party payment systems or banks’ own payment systems. Since the rise of mobile games, most domestic app shops have shut down, with only a few “zero rake” stores like TapTap remaining open. Mobile games have to be linked to the store’s payment systems, and the money made will be split in half, five ways.

    This time, Apple announced a new policy that GameLook thinks will have a big effect on the iOS game market if it can be put into place on game goods and made available all over the world.

    With Apple taking a 30% cut, if domestic game companies can make it possible for iOS users to directly use third-party recharges at a lower rate (less than 1%), the profit margin of iOS game products will be much higher, and this way will work. As with PC games, the best way is to go back to how you charged your game’s official website, like the official website for your PC or your cell phone.

    Once a domestic game gets more official website recharges, the industry’s “involution speed” will be very fast, as product profit margins and buy costs get squeezed. This will quickly lead to the follow-up of game companies in the industry.

    Games are examples of apps that are used a lot and for a long time. Some players also have high recharge amounts. Players care a lot about prices. When it comes to price, it is better to buy the same things and gold coins on the official website. Apple Pay and three-party payments There is a price difference, and players will usually recharge on official sites. This will have a big effect on how much Apple gets paid.

    This is already the case for people who are members of iQiyi, Tencent Video, and Youku. For members, the price of these live media video apps is less than an iPhone recharge.

    The foreign music streaming app Spotify is even more extreme. As of the end of 2020, 199 million people were listening to Spotify for free and 155 million paid subscribers. The 155 million paid customers are not paid by Apple Pay because Spotify shut down the Apple Pay Channel in 2016.

    If three-party payment can be added, the game might get as bad as Spotify. How bad it gets depends on how things develop in the future.

    Finally, some words

    Today’s announcement by Apple is the first step toward three-party payment in the iOS ecosystem. This will have a huge effect on the gaming business. For the reason that Apple’s changes to the App Store are related to lawsuits and settlements, the court has not yet cleared them. As of now, Apple has not said anything else about the details or whether all game creators are involved.

    But one thing is for sure: Apple’s own interests are being broken by this move, which was forced on the company by outside forces.

    This Article is curated from Source and we only provide the English version of the Story.

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    Editorial Team
    Our Editorial Team at Gaming Ideology consists of passionate gamers and skilled writers dedicated to delivering comprehensive tutorials, insightful reviews, and the latest gaming news. We're committed to helping gamers enhance their skills and enjoy their favorite games to the fullest.