Pre-orders for God of War Laufey begin Sept 29. Discover the Standard and Digital Deluxe editions, pre-order bonuses, and Sony's move toward digital-only tiers.
Level-5 showcases the Three Mafioso Murders demo for DECAPOLICE, highlighting the Case Board, turn-based combat, and a 2027 release window for next-gen consoles.
Level-5 reveals a full playthrough of the Holy Horror Mansion TGS 2026 demo, showcasing the Ghost Craft system and rhythmic combat ahead of its 2027 launch.
Level-5 showcases 17 minutes of Professor Layton and the New World of Steam gameplay at TGS 2026, confirming a December 10 release date for consoles and PC.
RideonJapan announces Mercenaries Grace for PS5, Switch, and PC. The eighth Mercenaries Saga entry features an alternating turn system and a new class structure.
Nocturnal II launches November 10 for PC and Switch, evolving from a linear action-platformer into a non-linear Metroidvania with expanded fire survival mechanics.
Konami is offering the original 1986 Castlevania for free on iOS and Android until October 24. Download the 8-bit classic to keep it permanently before the new sequel.
Unicorn Overlord director Takafumi Noma reveals DAWNGAZER, an action RPG within the new IGNISPHERE universe coming to PS5, PC, and Nintendo's next-generation console.
BeamNG.drive launches on PlayStation 5 October 19. The Early Access release includes AMD FSR 3.0 and split-screen, though mod support is absent at launch.
Mantis Games confirms Deck of Haunts launches October 8 for PS5, Xbox, and Nintendo Switch 2, featuring all PC updates and a new 13-level Nightmare Mode.
Rumors suggest a teaser for Nintendo's The Legend of Zelda movie will debut on October 9, 2026, alongside the theatrical release of Sony's The Social Reckoning.
Associate Narrative Director Rik Godwin confirms Beyond Good & Evil 2 remains in active development at Ubisoft Bordeaux following years of internal project shifts.
Enhance announces Tetris Effect: Mixed Realities for Meta Quest 3 and VR Glasses. Launching in 2027, the game features full hand-tracking and passthrough tech.
Microsoft transfers lead development of the next Halo to a new Activision team. Halo Studios transitions to a support role following layoffs and restructuring.