Mobius Final Fantasy players devastated by server shutdown

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    Sq. Enix will shut down Mobius Final Fantasy’s world servers on June 30, the cell game’s operations team announced on Jan. 15. Players obtained discover this morning that the game’s “Warrior of Despair” story will conclude with the server shutdown in June.

    “It’s with a heavy coronary heart that we should now convey you this unhappy information,” Sq. Enix wrote. “We’ll proceed to implement updates to in-game occasions, together with the conclusion of the Warrior of Despair story, till the top of service, so it’s our fondest hope that you will notice our adventurers’ fates out to the final.”

    Mobius Final Fantasy is a free-to-play cell role-playing game that was launched in Japan in 2015; it was launched globally in August 2016. In 2017, it came to Steam as a Final Fantasy 7 Remake tie-in. Mobius Final Fantasy is a “gacha” game — just like the capsule-toy merchandising machines. Players use in-game foreign money, “Magicite” or tickets in Mobius Final Fantasy, to pull collectible playing cards.

    Reputation has waned for the reason that game’s launch in Japan, however, fans are devastated — however not essentially stunned — to see Mobius Final Fantasy go.

    “Usually, everyone knows going right into a gacha that the game all the time has the potential to shut down,” David, a 21-year-old Mobius Final Fantasy player, instructed Polygon. “Whether or not it’s from legal guidelines concerning playing or having a small player base and subsequently not sufficient revenue.”

    Mobius Final Fantasy has had its share of issues over time; Square Enix pulled the game (and two others) from Belgium, citing uncertainty over the gacha mechanics and the “authorized standing of ‘loot containers’ below Belgian legislation.” The Korean server was shut down in 2018 due to its small player base. Likewise, the Japanese server has been shut down since December 2019. Players have been worried concerning the state of the game for the reason that earlier server closures.

    Now that the top is definitely in sight, players are upset: not solely concerning the financial investments they’ve put into the game, however due to what it’s represented to the group. (However the cash spent on a game that’s going below stings, too. Weirdly sufficient, Sq. Enix continues to be letting players make investments cash into the game till March 31, when Magicite gross sales will finish.)

    Mobius to me was an escape,” 22-year-old Esteban Romero instructed Polygon. “I fell in love with its plot, characters, artwork, gameplay, and particularly music. It felt like expertise I may have by no means gotten on something till now.”

    Romero stated he’s been enjoying since “day one,” and has been lively in the neighborhood since then. He posted a call to action on the game’s subreddit: Let’s start archiving the game whereas we will.

    “The tragedy of games as a service is that very hardly ever are you able to return and expertise a game you like as soon as its servers are gone,” Romero stated. “Sadly, Mobius is not any completely different. Quickly, nobody will likely be ready to play this game and step foot in Palamecia once more.”

    Some players stated they’ll proceed enjoying till the top, to see the story by way of. Others are transferring onto different games — however, loads of players instructed Polygon there’s no game like Mobius. Steve, a 34-year-old player, stated that Mobius was really free-to-play pleasant,” which is “extraordinarily uncommon” for a gacha cell game.

    Robert Jose Swinkels, a 36-year-old player from the Netherlands, stated he’s deleted the game totally. Playing it for the next couple of months could be an excessive amount of to bear, understanding it’s shutting down. “I do know it’s only a game, however [it] was a serious a part of my life,” Swinkels stated. “I deleted the game as a result of I do know by enjoying it with the data I’ve, I’d get sadder day by day we received nearer to the shutdown.”


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