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    No Man’s Sky patch 3.40 adds Beachhead Expedition to the game

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    No Man’s Sky patch 3.40 is out now on all platforms, adding an all-new expedition, Beachhead, to the game.

    Hi Games Director Sean Murray wrote on the official website:

    When we created Expeditions, we wanted everyone to feel fresh, each with their own twists and contrasts. We are very excited to discover the gameplay and stories that this new mode gives us the opportunity to create. Today marks the start of Beachhead, a journey with a very different pace and structure than the Pioneers Expedition before. We hope you enjoy the surprises it has in store!

    Again, players start from a new save and all on the same planet. The new journey begins today. Even now, tens of thousands of like-minded explorers are preparing to head for the starting point! In addition to the new expedition, we’re releasing a small patch to support it. The full patch notes are below.

    In addition to the new expedition, the regular research of Nada and Polo aboard the Space Anomaly has shifted into a new gear. Priestly entity Nada has discovered something that was thought impossible: a fluctuation in already written history. A new pattern emerges in the stories of the old Gek, Korvax and Vy’keen. Something is moving from all over the universe. Can you hear it?

    No Man’s Sky Patch 3.40 – Beachhead Expedition

    • The second expedition, Beachhead, starts today. We hope you enjoy the surprises it has in store.
    • Added a new class of procedural upgrade module for the Starship Launch Thrusters.
    • Fixed an issue that caused incorrect text labels on communication stations.
    • Fixed an issue that caused the Exosuit boot order not to play correctly in Expeditions mode.
    • Fixed an issue that allowed asteroids to cross player fleets.
    • Fixed an issue that allowed secondary ships to be summoned when they ran out of fuel.
    • Fixed an issue that caused some UI screens to be incorrectly positioned when using an ultrawide monitor.
    • Fixed an issue that caused the camera to be incorrectly positioned when interacting with some objects.
    • Fixed an issue that prevented some Quicksilver titles from being unlocked in Creative mode.
    • Fixed an exploit that allowed players to bypass protection against building in other players’ bases.
    • Fixed a crash related to the terrain breaking down.
    • Fixed a crash related to saving basic data.
    • Fixed an Xbox specific crash related to memory management.

    The first expedition went down about a month and a half ago. Given the current update rate that Hello Games has maintained over the years, it can’t be long before we get another major patch.

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