BY  JAMES SCOTT/ DEC 21, 2022

In just one week, Anthem sold two million copies, Followed by a Swift Decline

In February 2019, Electronic Arts and BioWare released their highly anticipated game, Anthem, to a mixed reception. With a marketing campaign led by EA and BioWare that included a captivating launch trailer directed by Neill Blomkamp, the game garnered significant attention.

Anthem 

Anthem promised an immersive experience set in a post-apocalyptic world, where players would assume the role of Freelancers, last defenders against a variety of formidable adversaries, including super-sized insects, ferocious creatures, and ruthless humans.

Anthem 

However, Anthem's initial reception quickly soured due to a slew of technical issues plaguing the game upon its launch.

Anthem 

Former Electronic Arts manager's LinkedIn profile shed light on Anthem's sales figures, revealing that the game shipped a staggering two million copies within its first week. This accomplishment was a significant milestone for any new IP in the gaming industry.

Anthem 

Over time, BioWare's support for Anthem dwindled. The promised roadmap, intended to deliver regular content updates and enhancements to keep players engaged, remained largely undelivered.

Anthem 

In recent months, Electronic Arts has been increasingly resorting to pulling several games offline. Iconic titles like Mirror's Edge Catalyst and the beloved Bad Company series of Battlefield games have become casualties of this trend.

Anthem 

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