By James Scout/ Nov 21, 2022

Weird West Patch Notes 1.16 Update Today on November 21, 2022

A new update has been released for Weird West Update 1.16. You can find all the Game Update details, Bug Fixes, improvements, and Patch Notes below.  is now available for all platforms, including PS4, PS5, Xbox One, Xbox Series S/X, and PC.

Weird West

Hi gunslingers from all over the Weird West! Mod support is officially coming later this month to Weird West via mod.io, but before we put it into the main build on Steam, the Epic Game Store, and GoG for all players, we wanted to invite curious players to try it out in advance in a short open beta on Steam only.

Weird West

A "modding" public beta branch is now available on Steam, and if you opt in, the MODDING button on the main menu of the game will be enabled.

Weird West

We added four starting sample mods for the open beta so that you have a bit of content to play with and we can make sure all is working at a larger scale. The sample mods can be browsed and installed directly from the in-game MODDING menu:

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Most importantly though: if you are interested in creating mods for Weird West, you can now go ahead and try it! Any mods created and submitted/published during the open beta will carry over once mod support is officially released.

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Oh... and when we fully release mod support in a few weeks, it will come with a bonus little surprise mod from Joe Wintergreen, which we're sure a lot of you will love :). Stay tuned, 'cause that's a big one you won't want to miss--let's just say... fans of a different POV might like it ;).

Weird West

– Fixed rare case of horse saddlebags being emptied when opening the horse inventory via the companion UI

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– Fixed rare case of brand-new shovels and pickaxes getting negative durability when put in the horse saddlebags

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– Fixed controls originally assigned to WASD/ZQSD not being properly re-assigned to the conversation and travel map UI if rebound by player

Weird West

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