Xbox Series X: Full specs

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Microsoft revealed full specs for its next- generation console, the Xbox Series X, on Monday early morning. The business stated the console will “set a brand-new bar for compatibility, efficiency and speed”– and the specs appear to support that.

In a letter to fans, Xbox head Phil Spencer detailed the Xbox Series X’s customized processor that’s stated to be “4 times the processing power of an Xbox One,” permitting designers to utilize 12 teraflops of GPU efficiency– “two times that of an Xbox One X and more than 8 times the initial Xbox One.” He likewise laid out the console’s variable rate shading and “hardware-accelerated DirectX raytracing,” in addition to information on how the Xbox Series X will lower load times– “more playing and less waiting.”

Here are the full specs:

Microsoft Series X specs

Function Information
Function Information
CPU 8x Cores @ 3.8 GHz (3.66 GHz w/ SMT) Custom-made Zen 2 CPU
GPU 12 TFLOPS, 52 CUs @ 1.825 GHz Custom-made RDNA 2 GPU
Pass Away Size 36045 mm2
Process 7nm Boosted
Memory 16 GB GDDR6 w/ 320 mb bus
Memory Bandwidth 10 GB @ 560 GB/s, 6GB @ 336 GB/s
Internal Storage 1 TB Custom-made NVME SSD
I/O Throughput 2.4 GB/s (Raw), 4.8 GB/s (Compressed, with customized hardware decompression block)
Expandable Storage 1 TB Growth Card (matches internal storage precisely)
External Storage USB 3.2 External HDD assistance
Optical Drive 4K UHD Blu-Ray Drive
Efficiency Target 4K @ 60 FPS, As Much As 120 FPS

DirectX raytracing is expected to replicate “the homes of light and noise in real time more properly” than earlier technology– like light coming through a window or showing off water.

Microsoft likewise detiled the Xbox Speed Architecture, that includes 4 parts: “customized NVMe SSD, a devoted hardware decompression block, the all brand-new DirectStorage API, and Sampler Feedback Streaming.” This is what Microsoft stated is to thank for its faster load times and the capability to make games “more immersive”– without utilizing “legendary elevator trips or prolonged corridors” to conceal refilling properties.

To round things off, Microsoft ended with compatibility, which the business has actually guaranteed for a while now. Microsoft stated that not just will players have the ability to play old games on the Xbox Series X, however they’ll run much better: “enhanced boot and load times, more steady frame rates, greater resolutions and enhanced development,” according to its post.

Microsoft’s Xbox Series X is slated for a vacation 2020 release date. Microsoft will hold a livestream today to share more information on the Xbox Series X and Project xCloud, to name a few things.

Tristan
Tristan
I am the author for Gaming Ideology and loves to play Battle Royale games and loves to stream and write about them. I am a freelancer and now is the permanent member of Gaming Ideology.

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