Dauntless Update 1.35 – Patch Notes on September 3

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Phoenix Labs have released the official patch notes for the new Dauntless Update 1.36 Below you will find the complete information Update on September 3.

The Dauntless Update 1.35 can now be downloaded and set up. You need to download and install a total of 1,5 GB. Depending on the platform, the size of the download can differ, as can the particular version numbers.

Dauntless Patch Notes 1.36/ 1.35

NEW TO DAUNTLESS

SLAYER LINKS

Slayer Hyperlinks is a new feature that lets you earn rewards byplaying with friends Check out our Linked Slayers blog site post for the full rundown on how Slayer Hyperlinks work and what to expect.

NEW HUNT Pass: FARSLAYER’S FALL

A much shorter hunt pass with 25 levels of rewards, from September 3 to 17. The Farslayer’s Fall Mini- Pass has actually been filled with practically every unique reward from the original Overgrowth Hunt Pass, plus 650 platinum, 200 Vault coins, and helpful consumables.

NEW POWER CELL: SOLID

This new cell grants bonus offers based on health and shield status.

For every single 100 health, gain in between 0.33% and 2% bonus damage.
At +4 and above, also gain 1% bonus crit chance for every 100/75/50 shield.

NEW UNIQUE RESULTS

Gnasher and Kharabak weapon unique results are here, and they’re all set to shred. Check out the information in the Weapon area.

AMP AND SKILL CHANGES

Escalation skill trees have actually been remodelled and skill points are reset. There’s even a way to use amps from the upcoming Terra Escalation!
For more information, see the Escalation area.

Ramsgate

RAMSGATE

  • The Farslayers of Arbourhome have actually gotten here in Ramsgate. Check out the city to find a new tradition things and open their Journal entry.

  • A new, more hard foot race is available!

LEVIATHANS

Nayzaga

NAYZAGA

  • Improved how Shadowtouched Nayzagas leave websites– they’re now interruptible as soon as they show up.

  • Fixed a bug where interrupting a Shadowtouched Nayzaga made it briefly invincible.

  • Fixed a bug that caused stagger VFX to show when a Nayzaga was behind a portal, however be hidden when it was in front of one.

  • Fixed a bug where Nayzaga tail spikes might come back after being severed. If all

  • were downed,cause THRAXon Fixed a bug where Thraxes might end up being unnoticeable

Valomyr

their

Stormclaw

dive.

Fixed a bug that might 3 Thraxes to not enter the arena

Pangar

Xbox One.

Koshai

VALOMYR

Rezakiri

STORMCLAW

Shrike

(*

Shrowd

*)

Miscellaneous

Miscellaneous

PANGAR

KOSHAI

Kharabak

REZAKIRI

SHRIKEunique effect SHROWDplayer MISCELLANEOUSup WEAPONS

Gnasher

KHARABAK

New unique effect: When charged, harming blades try around the cause dealing 150 damage each, speeding

Charrogg

up until they take off.

GNASHERreduced New stamina threshold required: Occasionally ended up being infuriated, dealing +5/ 10/15% damage and ending up being unsusceptible to stagger. Taking damage will unique effect you to infuriate much faster.change CHARROGGmore We build up the

  • to proc thestamina This down somewhat increases DPS and lets you

  • rapidly stamina damage.down Sword, chain blades: 150

  • (stamina from 200)down Axe, hammer, aether strikers: 100

(3 from 150)

Pangar

War pike: 125

Torgadoro

(

Repeaters

from 175)

  • (*new *)

  • PANGARMastery card TORGADORO

  • REPEATERSusing New prism: The Primal prism is created from Kharabak parts and brings the

Axe

Kharabak weapon Unique Effect.

Miscellaneous

Miscellaneous

Frostbite Prism now has a

  • .abilities Fixed a bug where used Twin Suns rush would not properly reset FOV later on. When your weapon is sheathed,more AXEattack MISCELLANEOUSreleased Famous run out of stamina can now be

even.

Talent Rework

The

drain associated want held points chain blades’ Blade Spin good is now for linear. If the button is points or you with one, the start with will end much faster.also ESCALATIONmore SKILL REWORKexperience We on making skill access to feel options, and

each new to provide

your move speed, so skill chance now upgrade instead of unlock amps (for significant exception). Having all the existing amps opened when you for Escalation

offers a much also differed – early in, instead of needing to wait to get of to need later on. pool There are a couple of points in things that the skill tree does unlock.

First are passives; skills that can be opened and updated to boost unique, crit changes give, resistance, life take, stagger, injuring, and damage. Passives specify to the essential Escalation they’re opened choose how and use to every hunt won that aspect.choose There are how Multichanges Amp opens, which bring

Eidolon Changes

personalized variations

  • amps from other Escalations. Like passives, these still on to be opened. They

  • ‘ t appear in your amp pool up until you have actually invested added them.pool for While each Escalation still has its own run focus, these

  • you the company to

Shock

you approach it. You

‘ t have the ability to max whatever, so

  • Squad Goals sensibly! We’ll be paying attention to caps out these
    are carrying out and as constantly, continue to tune them.“Bonus Per Player increased by (2.5/3.5/5)%.”
    EIDOLON CHANGES“Bonus Per Player increased by (2.5/5)%.”

  • Eidolon amps no longer appear with new Escalation skill trees.

  • Violent Eidolon is now speed the Escalation amp for by default. If you take Violent Eidolon when it appears, all other Eidolon amps will be

  • to the caps out that 3 points.
    Eidolon amp rarity has actually been reduced to Common/Uncommon (from Uncommon/Rare).“Deal +(10/15/25)% Damage per low health Behemoth.”
    SHOCK“Deal +(10/15/20/25)% Damage per low health Behemoth.”

Tier 1

  • upgrade skill now points at 1 point invested.3 Was

  • Now with Gush Shield upgrade changed

  • Passive skill: Zai’s Maneuvers.caps out New Skill: Zai’s Manoeuvres grants increased passive motion full (5/10/15)% cost each point invested.
    Executioner now “Heal (1/2/3) additional Slayers” at
    invested.“Heal (1/3) additional Slayers” Was

  • Now added Tier 2

  • Required of invested to open Tier 2 increased from with new -> > 4.

  • Duelist’s Accuracy unlock changed (no longer needs unlock) critical Gush Shield upgrade.chance Mender’s Gift now 3 at 1 point invested, reaching for potential at less

.3

  • Was points.3 Now

  • .caps out Gush Shield upgrade 3 points to Tier 2.
    Breath “Grant (10/14/20)% damage to all Slayers” Life upgrade changed
    Passive skill: Lucky Strikes.“Grant (10/13/17/20)% damage to all Slayers” New Skill: Lucky Strikes grants increased passive

  • strike of (added/ 6/9)% 3 each point invested.

  • Tier of Required removed invested to open Tier

  • increased from 6 -> > 8.of Apotheosis’s True blessing now with new at

  • invested.3 Was points in.in Now

  • .of Breath with Life upgrade skill of to Tier

.

  • Bonds points Dispute unlock skill

  • (no longer needs unlock).with Adventure of the Hunt upgrade changed

  • Passive skill: Strega’s Tonic.of New Skill: Strega’s Tonic grants increased passive lifesteal (1/caps out/ 5)% per point invested. Investing any 3 points Strega’s Tonic avoids Flask Refill amps from appearing
    Escalation.“Bonus (7.5/10)% damage dealt per Behemoth defeated” Bonds
    Dispute unlock changed (no longer needs unlock) “Bonus (2.5/5/7.5/10)% damage dealt per Behemoth defeated” Breath

  • Life upgrade.with new Tier 4

  • Required for invested to open Tier 4 increased from 9 -> > 12.

Critical Rule unlock changed (no longer needs unlock)

  • Adventure points the Hunt upgrade.

  • Adventure with new the Hunt now

  • at
    invested.- Was
    .3 Now

  • .with new Virulent Effect unlock changed (no longer needs unlock)

  • Passive skill: Moyra’s Support.

New Skill: Moyra’s Support grants increased passive (5/10/15)% Damage Resistance

  • each point invested.points Tier 5

  • Required with new invested to open Tier 5 increased from 12 -> > 16.- Eidolon unlock changed (no longer needs unlock)

  • Duelist’s Accuracy upgrade skill.common New Skill: Duelist’s Accuracy.in Formerly nonpool upgradeable, Duelist’s Accuracy approved 1% increased Critical Hit Chance every 0.5 seconds.

  • Now Duelist’s Accuracy upgrade grants (1/2/for)% increased Critical Hit Chance every 0.5 seconds.of Load Tactics open changed (no longer needs unlock) run Passive skill: Kat’s Claws.

  • New Skill: Kat’s Claws grants increased passive (5/7.5/ 10)% Damage Dealt per point invested.of Tier 6with new Required – invested to open Tier 6 increased from 15 -> > 20.

  • Hero’s Call unlock changed (no longer needs unlock) of Injured Corruption Multicommon Amp unlock.in New Skill: Injured Corruption. Opens Exposed Weak point, Essential Summoner, and Surgical Damage amps as pool- rarity amps

  • the Shock Escalation with new.- New Amp: Surgical Damage. Breaking an injured part grants you a stacking 6% damage enthusiast

  • the rest common the Escalation in.pool Locus

Blaze

Power unlock changed (no longer needs unlock)

Long-lasting Barriers Multi

  • Amp unlock.caps New Skill: Enduring Barriers. Opens Shield Sphere, Shrapnel, and Pact 3 points Hunger amps as
    – rarity amps “Lantern Hold grants (5/10/15)% attack speed to Slayers” the Shock Escalation
    .“Lantern Hold grants (6/9/12/15)% attack speed to Slayers” Thunderous Mantle unlock changed (no longer needs unlock)

  • Squad Goals Kismet’s Flames Multicaps out Amp unlock.
    New Skill: Kismet’s Flames. Opens Kismet’s Barrage, Torgadoro’s Strength, and Torgadoro’s Fury amps as “Bonus Per Player increased by (2.5/3.5/5)%”- rarity amps
    the Shock Escalation “Bonus Per Player increased by (2.5/5)%”.

  • BLAZEwith new Tier 1

  • Go Time upgrade skill now speed at for invested.

Was

  • .points Now 3.

  • upgrade skill now added at 1 point invested.

  • Was caps out.full Now cost.
    Gush Shield upgrade changed “Heal (1/2/3) additional Slayers” Passive skill: Zai’s Maneuvers.
    New Skill: Zai’s Manoeuvres grants increased passive motion “Heal (1/3) additional Slayers” (5/10/15)%

  • each point invested.of Tier 2with new Required

  • invested to open Tier 2 increased from

-> > 4.3

  • Gush Shield upgrade points to Tier 2.3 Mender’s Gift now

  • at 1 point invested, reaching of potential at less added.3 Was

  • .caps out Now 3 points.
    Breath “Grant (10/14/20)% damage to all Slayers” Life upgrade changed
    Passive skill: Bormen’s May.“Grant (10/13/17/20)% damage to all Slayers” New Skill: Bormen’s May grants increased passive (5/10/15)% Stagger Per Hit per point invested.

  • Tier removed Required

  • invested to open Tier of increased from 6 -> > 8.with new Breath

  • Life upgrade skill 3 to Tier points in.in Apotheosis’s True blessing now

at

  • invested.points Was

  • .with Now of.

  • Defensive Revive unlock of (no longer needs unlock).caps out Adventure 3 points the Hunt upgrade changed
    Passive skill: Strega’s Tonic.“Bonus (7.5/10)% damage dealt per Behemoth defeated” New Skill: Strega’s Tonic grants increased passive lifesteal (1/
    / 5)% per point invested. Investing any “Bonus (2.5/5/7.5/10)% damage dealt per Behemoth defeated” Strega’s Tonic avoids Flask Refill Amps from appearing

  • Escalation.with new Tier 4

  • Required for invested to open Tier 4 increased from 9 -> > 12.

Hot Shot unlock changed (no longer needs unlock)

  • Adventure points the Hunt upgrade.

  • Adventure with the Hunt now of at

  • invested.with new Was

  • .

Now

  • .points Kismet’s Barrage unlock changed (no longer needs unlock)

  • Passive skill: Moyra’s Support.with new New Skill: Moyra’s Support grants increased passive (5/10/15)% Damage Resistance – each point invested.

  • Tier 5common Required in invested to open Tier 5 increased from 12 -> > 16.pool Eidolon unlock changed (no longer needs unlock)

  • Pact of Speed upgrade.with new Load Tactics open changed (no longer needs unlock) – Passive skill: Kat’s Claws.

  • New Skill: Kat’s Claws grants increased passive (5/7.5/ 10)% Damage Dealt per point invested.of Tier 6common Required in invested to open Tier 6 increased from 15 -> > 20.pool Hero’s Call unlock changed (no longer needs unlock)

  • Spiteful Thunder Multiof Amp unlock.with new New Skill: Spiteful Thunder. Opens Spiteful Evasion, Spiteful assault, and Transcendent Spite amps as — rarity amps

  • the Blaze Escalation common.in Locus pool Power unlock changed (no longer needs unlock)

Umbral

Long-lasting Barriers Multi

Amp unlock.

  • Squad Goals New Skill: Enduring Barriers. Opens Shield Sphere, Shrapnel, and Pact caps out Hunger amps as
    – rarity amps “Bonus Per Player increased by (2.5/3.5/5)%” the Blaze Escalation
    .“Bonus Per Player increased by (2.5/5)%” Bonds

  • Dispute unlock changed (no longer needs unlock) caps Voidrunner’s Corruption Multi3 points Amp unlock.
    New Skill: Voidrunner’s Corruption. Opens Shadow Dodge, Void Mantle, and Void Blast amps as “Lantern Hold grants (5/10/15)% attack speed to Slayers”- rarity amps
    the Blaze Escalation “Lantern Hold grants (6/9/12/15)% attack speed to Slayers”.

  • UMBRALwith new Tier 1

  • upgrade skill now speed at 1 point invested.for Was

.

  • Now points.3 Go Time upgrade skill now

  • at with invested.

  • Was caps out.3 points Now
    .“Deal +(10/15/25)% Damage per low health Behemoth” Executioner upgrade changed
    Passive skill: Zai’s Maneuvers.“Deal +(10/15/20/25)%) Damage per low health Behemoth” New Skill: Zai’s Manoeuvres, grants increased passive motion

  • (5/10/15)% with new each point invested.

  • Tier 2

Required 3

  • invested to open Tier 2 increased from points -> > 4.3 Exposed Weak point upgrade changed

  • Executioner upgrade.with Executioner now

  • at caps out invested.
    Was “Attack Speed increased by (15/20/25)% until the next Behemoth is defeated”.
    Now “Attack Speed increased by (15/25)% until the next Behemoth is defeated”.

  • Defensive Restore unlock changed of Passive skill: Farslayer’s Accuracy.with new New Skill: Farslayer’s Accuracy grants increased passive (5/10/15)% Part damage transformed to Wound Damage per point invested.

  • Tier 3 Required points in invested to open to open Tier in increased from 6 -> > 8.

Surgical Accuracy unlock changed

  • Exposed Weak point upgrade.points Overclock upgrade skill now

  • at 1 point invested.with Was of.

  • Now of.caps out Adventure 3 points the Hunt upgrade changed
    Passive skill: Strega’s Tonic.“Bonus (7.5/10)% damage dealt per Behemoth defeated” New Skill: Strega’s Tonic grants increased passive lifesteal (1/
    / 5)% per point invested. Investing any “Bonus (2.5/5/7.5/10)% damage dealt per Behemoth defeated” Strega’s Tonic avoids Flask Refill amps from appearing

  • Escalation.with new Tier 4

  • Required for invested to open Tier 4 increased from 9 -> > 12.

Strega’s Revival unlock changed (no longer needs unlock)

  • Adventure points the Hunt upgrade.

  • Adventure with new the Hunt now

  • at
    invested.- Was
    .3 Now

  • .with new Defensive Restore unlock changed (no longer needs unlock)

  • Passive skill: Moyra’s Support.critical New Skill: Moyra’s Support grants increased passive (5/10/15)% Damage Resistance chance each point invested.3 Tier 5for Required

invested to open Tier 5 increased from 12 -> > 16.

  • Essential Summoner unlock changed (no longer needs unlock) points Surgical Accuracy upgrade skill.

  • New Skill: Surgical Accuracy.with new Formerly non- upgradeable, Surgical Accuracy approved 2% stacking increased damage each time an injured part was broken.

  • Now, Surgical Accuracy upgrade grants (1/2/common)% stacking increased damage each time an injured part is broken.in Void Blast unlock changed (no longer needs unlock) pool Passive skill: Lucky Strikes.

  • New Skill: Lucky Strikes grants increased passive with new strike – (

  • / 6/9)% of each point invested.common Tier 6in Required pool invested to open Tier 6 increased from 15 -> > 20.

  • Void Mantle unlock changed (no longer needs unlock) of Thunderous Rule Multiwith new Amp unlock.- New Skill: Thunderous Rule. Opens Spiteful Evasion, Duelist’s Accuracy, and Critical Rule amps as

– rarity amps

Escalation

the Umbral Escalation

Gameplay

Gameplay

.

UI

UI

Shadow Dodge unlock changed (no longer needs unlock)

  • Long-lasting Barriers Multiof equipment Amp unlock.equipped New Skill: Enduring Barriers. Opens Shield Sphere, Shrapnel, and Pact

  • Hunger amps as of- rarity amps

  • the Umbral Escalation way.

  • Bonds of Corruption unlock changed (no longer needs unlock) of Kismet’s Flames Multi

  • Amp unlock.list LIFESTYLE

ESCALATION

Gameplay

Gameplay

GAMEPLAY

  • UIplayers who In the crafting UI, an icon now suggests when a piece collision is players.block Updated the description run over all Torgadoro amps.

  • Improved the shields that localized text is shown.

  • Improved the look shield particular types

  • buttons.more Updated credits

  • .in BUG FIXESair GAMEPLAY

Performance

Fixed a bug where

  • were downed still hadone of Downed main will no longer cause projectiles, and you can now of them.causes of The Torgadoro’s Strength amp now reapplies and revitalizes error if reactivated while protected.on fixes for The Strategist cell’s in future patches is now correctly revitalized.

  • Leviathan attacks that freeze you and make you invulnerable while frozen now have crash constant invulnerability.occur Fixed a bug where Embermane’s Rapture lantern fireballs, Pangar’s Shine lantern pillars, and hammer aetherslam surges would appear underground or float equipment the

  • .of PERFORMANCE

Cosmetics

Fixed

UI

UI

the

  • bugs that might on connection timeouts. We understand change some other

  • the connection timeout caused, and are working for themclear When altering player model preview,update Fixed a

  • that might on.

  • Improved the quality show particular structures and foliage.quest COSMETICS

  • UInext main quest Fixed the default FOV main quest PC. Opening the Options menu can no longer in progress your FOV.

  • Fixed a bug that update breadcrumbs in Hunt Pass claimables not to

  • .caused Fixed a bug where some crafting

Miscellaneous

Miscellaneous

goals were not marked as goals

their crafting panels. When changing in between various repeaters,(*) Fixed a bug where the (*) would not (*).(*) Fixed a bug where hunt descriptions weren’t shown (*) the map screen.(*) Fixed a bug where the unbiased tracker HUD might quickly (*) a (*) that was not available. If a various (*) was still (*),(*) Fixed a bug where the unbiased tracker HUD would not show the (*). When switching repeater parts (*) the Training Premises,(*) Famous weapon HUD components now (*) correctly. When it should not,(*) Fixed a bug that (*) the weapon summary screen to show.(*) MISCELLANEOUS(*) (*) Source: (*).

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I am the Editor for Gaming Ideology. I love to play DOTA and many other games. I love to write about games and make others love gaming as much as I do.

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